The Adventures of Fafhrd and the Gray Mouser Series
By Fritz Leiber and Robin Wayne Bailey
4/5
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About this series
First in the influential fan-favorite series, Swords and Deviltry collects four fantastical adventure stories from Fritz Leiber, the author who coined the phrase “sword and sorcery” and helped birth an entire genre.
In “Induction,” in the realm of Nehwon, fate brings young prince Fafhrd and apprentice magician the Gray Mouser together to mark the beginning of a loyal and lifelong friendship. Consumed by his wicked mother’s enchantments, Fafhrd finds freedom by pursuing the love of a beautiful actress in the Nebula and Hugo Award–nominated “The Snow Women.” Studying sorcery under a great wizard in a land where it is forbidden, Mouse crosses the thin line between white and black magic to avenge a great wrong in “The Unholy Grail.” And in the Nebula and Hugo Award–winning novella “Ill Met in Lankhmar,” Fafhrd and the Gray Mouser disguise themselves as beggars to infiltrate the Thieves’ Guild—only to pay a horrible price for their greed when they come face-to-face with a monstrous evil.
Titles in the series (15)
- The Knight and Knave of Swords
The final book in the seminal sword and sorcery series featuring Fafhrd and the Gray Mouser from the Grand Master of Science Fiction and Fantasy. After their adventures in Swords and Ice Magic, Fafhrd the barbarian and Gray Mouser the thief remain on Rime Isle with their loves, seeking lives of respectability and peace. Fafhrd works to regain his archery skills after losing his left hand to Odin in battle. Meanwhile, the Gray Mouser embarks on a trading expedition aboard the ship Seahawk. But their respite will soon come to an end—for on the world of Nehwon, a brother and sister plot to regain the treasures stolen from them by the pirates of Rime Isle. Soon Fafhrd and the Gray Mouser, alone and together, are plagued by dreams and curses that will force them to confront the vengeful siblings, destructive temptations, sea demons, and ancient obsessions as “one of the great works of fantasy in this century” comes to its climactic end (Publishers Weekly). The highly regarded British horror author Ramsey Campbell called Fritz Leiber “the greatest living writer of supernatural horror fiction.” Drawing many of his own themes from the works of Shakespeare, Edgar Allan Poe, and H. P. Lovecraft, master manipulator Fritz Leiber is a worldwide legend within the fantasy genre, actually having coined the term sword and sorcery that would describe the subgenre he would more than help create. While The Lord of the Rings took the world by storm, Leiber’s fantastic but thoroughly flawed antiheroes, Fafhrd and Grey Mouser, adventured and stumbled deep within the caves of Inner Earth as well, albeit a different one than Tolkien’s. They wondered and wandered to the edges of the Outer Sea, across the Land of Nehwon and throughout every nook and cranny of gothic Lankhmar, Nehwon’s grandest and most mystically corrupt city. Lankhmar is Leiber’s fully realized, vivid incarnation of urban decay and civilization’s corroding effect on the human psyche. Fafhrd and Mouse are not innocents; their world is no land of honor and righteousness. It is a world of human complexities and violent action, of discovery and mystery, of swords and sorcery.
- Swords in the Mist
Fafhrd and the Gray Mouser take to the sea in the third installment of this seminal sword and sorcery series that “has lost none of its luminous magic” (San Francisco Chronicle). Swords in the Mist, book three in the Lankhmar series, thrusts our indentured, sword-swinging servants into the question of hate, its power, and its purpose. Times are lean in Lankhmar, illuminating the link between money and love. Luckily, Fafhrd and the Gray Mouser don’t always believe in love. When Lankhmar gets too gritty, our travelers take to their other, less harsh mistress, the sea. But the sea can play tricks on men, and so can the sea king. He can break a man, or worse yet, curse him. But when he is away, it’s all play for the formidable swordsmen and the Triple Goddess . . . and two luscious sea queens. But luck may not always be there, as they discover on the way to see Ningauble, their wizard employer. After a long journey in defense of their control over their own fates, Fafhrd and the Gray Mouser find themselves pawns in a life-and-death chess game, all of Lankhmar being the pieces. How many pawns will be left on the board before someone wins? Before The Lord of the Rings took the world by storm, Leiber’s fantastic but thoroughly flawed antiheroes, Fafhrd and Gray Mouser, adventured deep within the caves of Inner Earth, albeit a different one. They wondered and wandered to the edges of the Outer Sea, across the Land of Nehwon and throughout every nook and cranny of gothic Lankhmar, Nehwon’s grandest and most mystically corrupt city. Lankhmar is Leiber’s fully realized, vivid incarnation of urban decay and civilization’s corroding effect on the human psyche. Drawing on themes from Shakespeare, Edgar Allan Poe, and H. P. Lovecraft, master manipulator Fritz Leiber is a worldwide legend within the fantasy genre and actually coined the term Sword and Sorcery that describes the subgenre he helped create.
- Swords Against Wizardry
Fafhrd and the Gray Mouser search for treasure in book four of the genre-defining Sword and Sorcery series from the Grand Master of Science Fiction. Fafhrd and Mouse are not innocents; their world is no land of honor and righteousness. It is a world of human complexities and violent action, of discovery and mystery, of swords and sorcery. With Swords Against Wizardry, ,the story unfolds behind the curtain in the Witch’s Tent. Fafhrd and Gray Mouser are there to consult a sorceress who holds the secret to their escape, but when would they ever need to escape? Would they need this knowledge when they journey to Stardock? Where is there to escape up there? No doubt the icy seduction of “the cruel one,” with her greed for both gore and graciousness, could offer them several ways out. Their luck has been good so far; one way out should work. Their luck continues as thieves. They are the best thieves in Lankhmar until better positions arise: the Lords of Quarmall. Gray Mouser and Fafhrd steal a kingdom within a hill and declare themselves lords. Before The Lord of the Rings took the world by storm, Leiber’s fantastic but thoroughly flawed antiheroes, Fafhrd and Gray Mouser, adventured deep within the caves of Inner Earth, albeit a different one. They wondered and wandered to the edges of the Outer Sea, across the Land of Nehwon and throughout every nook and cranny of gothic Lankhmar, Nehwon’s grandest and most mystically corrupt city. Lankhmar is Leiber’s fully realized, vivid incarnation of urban decay and civilization’s corroding effect on the human psyche. Drawing on themes from Shakespeare, Edgar Allan Poe, and H. P. Lovecraft, master manipulator Fritz Leiber is a worldwide legend within the fantasy genre and actually coined the term Sword and Sorcery that describes the subgenre he helped create.
- The Swords of Lankhmar
From the Grand Master of Science Fiction, the fifth book in a series that stands as “one of the great works of fantasy in this century” (Publishers Weekly). The Swords of Lankhmar finds the city characteristically plagued by rats. Fafhrd and the Gray Mouser are in the employ of Glipkerio, the overlord, to guard a grain ship on its journey. Along the way, the rats onboard stage a rebellion and threaten to take the ship until a two-headed sea monster saves the day. If only there were two-headed sea monsters everywhere, Lankhmar would be safe, too. Alas, upon returning to the city, the two discover that Lankhmar is controlled by rats. It is a city known for its thieves and swine, but even the city’s muddiest bottom feeders have never seen pillaging and plundering like this. And only the sorcerers Sheelba of the Eyeless Face and Ningauble of the Seven Eyes can scare this scourge. Mouser must shrink into the rat’s world and Fafhrd must unleash the feared feline War Cats. Then the fun really begins. Before The Lord of the Rings took the world by storm, Leiber’s fantastic but thoroughly flawed antiheroes, Fafhrd and Gray Mouser, adventured deep within the caves of Inner Earth, albeit a different one. They wondered and wandered to the edges of the Outer Sea, across the Land of Nehwon and throughout every nook and cranny of gothic Lankhmar, Nehwon’s grandest and most mystically corrupt city. Lankhmar is Leiber’s fully realized, vivid incarnation of urban decay and civilization’s corroding effect on the human psyche. Drawing on themes from Shakespeare, Edgar Allan Poe, and H. P. Lovecraft, master manipulator Fritz Leiber is a worldwide legend within the fantasy genre and actually coined the term Sword and Sorcery that describes the subgenre he helped create.
- Swords Against the Shadowland
“Robin has splendidly captured the quintessential spirit of Fafhrd and the Gray Mouser. Somewhere in Lankhmar, Fritz is smiling” (Dennis L. McKiernan, national bestselling author). Lankhmar, an ancient and decadent city of magic, where witches and sorcerers scheme, where gods and ghosts walk the streets and shadow-haunted alleys, where violence and death dance together like lovers in the darkness. Lankhmar–a city of plague! Years ago, two rogues bound together by friendship and a shared destiny neither understood met in Lankhmar. Living by their swords, their wits and their daring, they sought adventure and love. Adventure they found, but love–they lost. In despair, they left the city, vowing never to return. Yet vows are made to be broken. Once again, Fafhrd and the Gray Mouser are drawn back to Lankhmar and quickly ensnared in its wizard-games as one jealous mage turns on his rivals and unleashes a black force not even he can control, a power that threatens the city itself. Fafhrd and the Gray Mouser, two of the greatest and most beloved characters in fantasy literature, return in this novel-length adventure by Nebula Award nominated author Robin Wayne Bailey. Swords Against the Shadowland, authorized by series creator Fritz Leiber, is a direct sequel to Leiber’s famous story, “Ill-Met in Lankhmar!” Named one of the six best fantasy novels of 1998 by the Science Fiction Chronicle.
- The Adventures of Fafhrd and the Gray Mouser Volume One: Swords and Deviltry, Swords Against Death, and Swords in the Mist
The Hugo and Nebula Award–winning series of swords and sorcery, featuring two unorthodox heroes, from a Grand Master of Science Fiction and Fantasy. Many decades before George R. R. Martin’s Game of Thrones, Grand Master Fritz Leiber ruled the sword-and-sorcery universe. These three short story collections chronicle the unconventional adventures of Leiber’s endearing antiheroes: barbarian Fafhrd and former wizard’s apprentice, the Gray Mouser. Swords and Deviltry: Fafhrd, a handsome barbarian of the Steppes, is seduced by a beautiful prostitute and her equally intoxicating city, while the Gray Mouser, a slum rat wizard-in-training, is tempted by the dark arts. The two men meet on a night of multiple thieveries and an enduring partnership is born. Swords Against Death: Rogue swordsmen and devoted companions Fafhrd and the Gray Mouser pursue ill-gotten fortunes within the confines of Lankhmar. They cross paths with two wizards, Sheelba of the Eyeless Face and Ningauble of the Seven Eyes, and a most violent clash ensues. Eventually, following further adventures, the two antiheroes end up as indentured swordsman servants to their former foes. Swords in the Mist: A cloud of concentrated hatred and lean times in Lankhmar compels Fafhrd and the Gray Mouser to temporarily depart the most corrupt metropolis in all of Nehwon as they seek adventure in the realm of the Sea-King—and on a different world entirely. This must-read collection of Fafhrd and the Gray Mouser short stories features multiple Hugo and Nebula Award–nominated tales, and includes the acclaimed novella Ill Met in Lankhmar.
- Swords and Deviltry
The award-winning sword and sorcery classic that introduced Fafhrd and the Gray Mouser, from a Grand Master of Science Fiction and Fantasy. First in the influential fan-favorite series, Swords and Deviltry collects four fantastical adventure stories from Fritz Leiber, the author who coined the phrase “sword and sorcery” and helped birth an entire genre. In “Induction,” in the realm of Nehwon, fate brings young prince Fafhrd and apprentice magician the Gray Mouser together to mark the beginning of a loyal and lifelong friendship. Consumed by his wicked mother’s enchantments, Fafhrd finds freedom by pursuing the love of a beautiful actress in the Nebula and Hugo Award–nominated “The Snow Women.” Studying sorcery under a great wizard in a land where it is forbidden, Mouse crosses the thin line between white and black magic to avenge a great wrong in “The Unholy Grail.” And in the Nebula and Hugo Award–winning novella “Ill Met in Lankhmar,” Fafhrd and the Gray Mouser disguise themselves as beggars to infiltrate the Thieves’ Guild—only to pay a horrible price for their greed when they come face-to-face with a monstrous evil.
- Swords Against Death
Join the renowned barbarian and thief in this sword-and-sorcery adventure from a Grand Master of Science Fiction and Fantasy. While The Lord of the Rings took the world by storm, Fritz Leiber’s fantastic but thoroughly flawed antiheroes, Fafhrd and Gray Mouser, adventured and stumbled deep within the caves of Inner Earth as well. They wondered and wandered to the edges of the Outer Sea, across the Land of Nehwon, and throughout every nook and cranny of gothic Lankhmar, Nehwon’s grandest and most mystically corrupt city. Lankhmar, is Leiber’s fully realized, vivid incarnation of urban decay and civilization’s corroding effect on the human psyche. Fafhrd and Mouse are not innocents; their world is no land of honor and righteousness. It is a world of human complexities and violent action, of discovery and mystery, of swords and sorcery. Swords Against Death, the second volume in the Lankhmar series, finds Fafhrd and the Gray Mouser beginning their real journey. Their hearts altered by the loss of first true love, they embark on a long and winding path of drunken debauchery and womanizing until crossing paths with two cross wizards, Sheelba of the Eyeless Face and Ningauble of the Seven Eyes. A most violent of clashes ensues. Fafhrd and the Gray Mouser descend into Thieves House to discover the exacting skill of the united backstabbing Thieves of Lankhmar and their rival guild, the Slayer’s Brotherhood, the city’s unionized killers. They would wander along the Bleak Shore to a howling tower to show how fear is not the product of murder but the cause. Fafhrd and the Gray Mouser must resume their plundering and drunken debauchery until once again darkness had taken the balance for its favor and then a change would come. These are just a few of the encounters our swindling swordsmen will willingly endure in ridding their hearts of their first true loves. But did they know it would make them indentured swordsman servants to their former foes, the formidable Sheelba and Ningauble?
- The Adventures of Fafhrd and the Gray Mouser Volume Two: Swords Against Wizardry, The Swords of Lankhmar, and Swords and Ice Magic
The Hugo and Nebula Award–winning series of sword and sorcery—featuring two unorthodox heroes—from a Grand Master of Science Fiction and Fantasy. Long before George R. R. Martin’s Game of Thrones became a worldwide phenomenon, Fritz Leiber ruled the literary universe of sword and sorcery. This novel and two short story collections chronicle the adventures of Leiber’s endearing and groundbreaking antiheroes: the barbarian Fafhrd and the Gray Mouser, a former wizard’s apprentice—in the series hailed as “one of the great works of fantasy in this century” (Publishers Weekly). This is a must-read collection of Fafhrd and the Gray Mouser short stories, featuring the Hugo Award–nominated novellas “Scylla’s Daughter” and “Stardock.” Swords Against Wizardry: Bold Fafhrd and the sly Gray Mouser find adventure wherever they tread quick and lightly, whether it be in consulting a witch for advice, climbing Nehwon’s highest peak in search of riches, discovering that they may not actually be the greatest thieves in Lankhmar, or working both sides of a royal battle for the throne of Quarmall. The Swords of Lankhmar: With a plague of rats teeming in Lankhmar, Fafhrd and the Mouser are hired by the city to guard a shipment of grain overseas. But when the duo returns, they discover the sentient vermin have taken over Lankhmar for themselves! And now it’s up to the barbarian and the thief to build a better rat trap. Swords and Ice Magic: Fafhrd and Gray Mouser make their way by sword and stealth as they face death in many forms, earn the ire of gods whose names they rarely even speak in vain anymore, lazily drift on the Great Equatorial Current, and venture far into the icy wastes of the Rime Isle to confront a pair of deities and a pillaging fleet in this World Fantasy Award nominee.
- The Knight and Knave of Swords
The final book in the seminal sword and sorcery series featuring Fafhrd and the Gray Mouser from the Grand Master of Science Fiction and Fantasy. After their adventures in Swords and Ice Magic, Fafhrd the barbarian and Gray Mouser the thief remain on Rime Isle with their loves, seeking lives of respectability and peace. Fafhrd works to regain his archery skills after losing his left hand to Odin in battle. Meanwhile, the Gray Mouser embarks on a trading expedition aboard the ship Seahawk. But their respite will soon come to an end—for on the world of Nehwon, a brother and sister plot to regain the treasures stolen from them by the pirates of Rime Isle. Soon Fafhrd and the Gray Mouser, alone and together, are plagued by dreams and curses that will force them to confront the vengeful siblings, destructive temptations, sea demons, and ancient obsessions as “one of the great works of fantasy in this century” comes to its climactic end (Publishers Weekly). The highly regarded British horror author Ramsey Campbell called Fritz Leiber “the greatest living writer of supernatural horror fiction.” Drawing many of his own themes from the works of Shakespeare, Edgar Allan Poe, and H. P. Lovecraft, master manipulator Fritz Leiber is a worldwide legend within the fantasy genre, actually having coined the term sword and sorcery that would describe the subgenre he would more than help create. While The Lord of the Rings took the world by storm, Leiber’s fantastic but thoroughly flawed antiheroes, Fafhrd and Grey Mouser, adventured and stumbled deep within the caves of Inner Earth as well, albeit a different one than Tolkien’s. They wondered and wandered to the edges of the Outer Sea, across the Land of Nehwon and throughout every nook and cranny of gothic Lankhmar, Nehwon’s grandest and most mystically corrupt city. Lankhmar is Leiber’s fully realized, vivid incarnation of urban decay and civilization’s corroding effect on the human psyche. Fafhrd and Mouse are not innocents; their world is no land of honor and righteousness. It is a world of human complexities and violent action, of discovery and mystery, of swords and sorcery.
- Swords and Ice Magic
Stories of sword and sorcery by a Grand Master of Science Fiction and Fantasy! In Swords and Ice Magic, Fafhrd and Gray Mouser discover how the sadness of the Executioner creates a macabre dance from the point of view of the choreographer. Beauties and beasts explain the dual nature of all life’s creatures. Trapped in the Shadowland, our dogmatic duo finds the dualities of swords and needles, maps and territories, girls and demons, mortals and gods, learning of the mischievous vanity of the gods. Lost at sea, Gray Mouser becomes a natural philosopher, drifting, captive of the Great Equatorial Current. He wonders about fire and ice, about women and men, until they arrive at Rime Isle, a tragic comedy of a place, wandering gods and restless mortals, a comedy with puppets and puppet masters. Before The Lord of the Rings took the world by storm, Leiber’s fantastic but thoroughly flawed antiheroes, Fafhrd and Gray Mouser, adventured deep within the caves of Inner Earth, albeit a different one. They wondered and wandered to the edges of the Outer Sea, across the Land of Nehwon and throughout every nook and cranny of gothic Lankhmar, Nehwon’s grandest and most mystically corrupt city. Lankhmar is Leiber’s fully realized, vivid incarnation of urban decay and civilization’s corroding effect on the human psyche.
- Swords and Ice Magic
Stories of sword and sorcery by a Grand Master of Science Fiction and Fantasy! In Swords and Ice Magic, Fafhrd and Gray Mouser discover how the sadness of the Executioner creates a macabre dance from the point of view of the choreographer. Beauties and beasts explain the dual nature of all life’s creatures. Trapped in the Shadowland, our dogmatic duo finds the dualities of swords and needles, maps and territories, girls and demons, mortals and gods, learning of the mischievous vanity of the gods. Lost at sea, Gray Mouser becomes a natural philosopher, drifting, captive of the Great Equatorial Current. He wonders about fire and ice, about women and men, until they arrive at Rime Isle, a tragic comedy of a place, wandering gods and restless mortals, a comedy with puppets and puppet masters. Before The Lord of the Rings took the world by storm, Leiber’s fantastic but thoroughly flawed antiheroes, Fafhrd and Gray Mouser, adventured deep within the caves of Inner Earth, albeit a different one. They wondered and wandered to the edges of the Outer Sea, across the Land of Nehwon and throughout every nook and cranny of gothic Lankhmar, Nehwon’s grandest and most mystically corrupt city. Lankhmar is Leiber’s fully realized, vivid incarnation of urban decay and civilization’s corroding effect on the human psyche.
- Swords Against Wizardry
Fafhrd and the Gray Mouser search for treasure in book four of the genre-defining Sword and Sorcery series from the Grand Master of Science Fiction. Fafhrd and Mouse are not innocents; their world is no land of honor and righteousness. It is a world of human complexities and violent action, of discovery and mystery, of swords and sorcery. With Swords Against Wizardry, ,the story unfolds behind the curtain in the Witch’s Tent. Fafhrd and Gray Mouser are there to consult a sorceress who holds the secret to their escape, but when would they ever need to escape? Would they need this knowledge when they journey to Stardock? Where is there to escape up there? No doubt the icy seduction of “the cruel one,” with her greed for both gore and graciousness, could offer them several ways out. Their luck has been good so far; one way out should work. Their luck continues as thieves. They are the best thieves in Lankhmar until better positions arise: the Lords of Quarmall. Gray Mouser and Fafhrd steal a kingdom within a hill and declare themselves lords. Before The Lord of the Rings took the world by storm, Leiber’s fantastic but thoroughly flawed antiheroes, Fafhrd and Gray Mouser, adventured deep within the caves of Inner Earth, albeit a different one. They wondered and wandered to the edges of the Outer Sea, across the Land of Nehwon and throughout every nook and cranny of gothic Lankhmar, Nehwon’s grandest and most mystically corrupt city. Lankhmar is Leiber’s fully realized, vivid incarnation of urban decay and civilization’s corroding effect on the human psyche. Drawing on themes from Shakespeare, Edgar Allan Poe, and H. P. Lovecraft, master manipulator Fritz Leiber is a worldwide legend within the fantasy genre and actually coined the term Sword and Sorcery that describes the subgenre he helped create.
- Swords Against the Shadowland
“Robin has splendidly captured the quintessential spirit of Fafhrd and the Gray Mouser. Somewhere in Lankhmar, Fritz is smiling” (Dennis L. McKiernan, national bestselling author). Lankhmar, an ancient and decadent city of magic, where witches and sorcerers scheme, where gods and ghosts walk the streets and shadow-haunted alleys, where violence and death dance together like lovers in the darkness. Lankhmar–a city of plague! Years ago, two rogues bound together by friendship and a shared destiny neither understood met in Lankhmar. Living by their swords, their wits and their daring, they sought adventure and love. Adventure they found, but love–they lost. In despair, they left the city, vowing never to return. Yet vows are made to be broken. Once again, Fafhrd and the Gray Mouser are drawn back to Lankhmar and quickly ensnared in its wizard-games as one jealous mage turns on his rivals and unleashes a black force not even he can control, a power that threatens the city itself. Fafhrd and the Gray Mouser, two of the greatest and most beloved characters in fantasy literature, return in this novel-length adventure by Nebula Award nominated author Robin Wayne Bailey. Swords Against the Shadowland, authorized by series creator Fritz Leiber, is a direct sequel to Leiber’s famous story, “Ill-Met in Lankhmar!” Named one of the six best fantasy novels of 1998 by the Science Fiction Chronicle.
- Swords and Deviltry
The award-winning sword and sorcery classic that introduced Fafhrd and the Gray Mouser, from a Grand Master of Science Fiction and Fantasy. First in the influential fan-favorite series, Swords and Deviltry collects four fantastical adventure stories from Fritz Leiber, the author who coined the phrase “sword and sorcery” and helped birth an entire genre. In “Induction,” in the realm of Nehwon, fate brings young prince Fafhrd and apprentice magician the Gray Mouser together to mark the beginning of a loyal and lifelong friendship. Consumed by his wicked mother’s enchantments, Fafhrd finds freedom by pursuing the love of a beautiful actress in the Nebula and Hugo Award–nominated “The Snow Women.” Studying sorcery under a great wizard in a land where it is forbidden, Mouse crosses the thin line between white and black magic to avenge a great wrong in “The Unholy Grail.” And in the Nebula and Hugo Award–winning novella “Ill Met in Lankhmar,” Fafhrd and the Gray Mouser disguise themselves as beggars to infiltrate the Thieves’ Guild—only to pay a horrible price for their greed when they come face-to-face with a monstrous evil.
Fritz Leiber
Fritz Leiber (1910–1992) was the highly acclaimed author of numerous science fiction stories and novels, many of which were made into films. He is best known as creator of the classic Lankhmar fantasy series. Leiber has won many awards, including the coveted Hugo and Nebula, and was honored as a lifetime Grand Master by the Science Fiction Writers of America.
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