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On a LARP
Say Her Name
Zero Sum Game
Ebook series3 titles

A Sid Rubin Silicon Alley Adventure Series

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About this series

High-flying lesbionic brainiac Sid Rubin is caught up in the glow of new love—and the snowball fight of the century. Distraction in action, Sid forgets to duck and takes a full facial hit, launching her backward into Imani, who in turn slides down a hill, through a thicket, and amazingly, lands safely. Or so she thinks. Until she hears an ice crack and sees a fingertip rise through the small fissure.

Cue the scream.

Jimmy, Sid, Ari, and Vikram slip and slide their way to the rescue, somehow knowing that a chain of events has just been set in motion.

The finger becomes a hand, and then a body. It’s a young girl. And she’s not alone. There are seven more skeletons―unidentified and unclaimed. When Imani utters the words, “I want someone to say her name,” it’s time for the posse to round up and ride again―chasing a mystery across time, and states, and even continents. A genetic genealogy hunt that's right up Sid’s Silicon Alley.

But there’s a glitch in the system, because Sid's new girlfriend, Ava, has other plans. And Sid learns the hard way that before she can untangle someone else's family tree, she will have to find her own roots.
LanguageEnglish
PublisherBywater Books
Release dateNov 21, 1979
On a LARP
Say Her Name
Zero Sum Game

Titles in the series (3)

  • Zero Sum Game

    2

    Zero Sum Game
    Zero Sum Game

    This is the second book in the contemporary YA Sid Rubin Silicon Alley Adventure series, and features a strong, intelligent, crazyfunkycool female protagonist who is immersed in the world of gaming and the deep, dark web. This book will appeal to YA readers who are looking for positive female role models, girls who code, a teenage lesbian, and to readers who are looking for a diverse characters.

  • On a LARP

    On a LARP
    On a LARP

    Question: Do any of you know the truly scary part about being seventeen? Answer: Your brain doesn't actually know, understand or care what it can't do; and, while this sounds great in theory, in my particular case, my under-developed brain apparently didn't know I couldn't fly. So I jumped . . . And I plummeted . . . And I promise you, if I somehow manage to survive this act of immature-brain-encased-in-unbelievable-stupidity, I will gladly tell you exactly how I got here. Which, for the record, is chasing a dark-web killer through the middle of a live action role-playing game, better known as a LARP. On a LARP introduces readers to teen coder, Sid Rubin, a smartassand super-smarthigh school kid with a strong conscience and a knack for solving problems. This high concept, frenetic ride dives into the fascinating world of interactive role-playing when Sid recognizes the photo of a murder victim during an AP field trip to a police station. What starts out as an Aha! moment soon finds Sid and her unlikely posse of friends chasing a dark web killer through the middle of a live action role playing game. Sid and the gang work to unravel a deeply encrypted mystery while simultaneously enduring pop quizzes, endless Ted Talks, teenage heartbreak, suspicious parents, cosplay, and the irresistible lure of the NYC Public Library. Stefani Deoul is the author of the award-winning novel The Carousel. She has produced TV series such as The Dead Zone, Brave New Girl, and Haven, and was also the executive in charge of production for the series Dresden Files and Missing.

  • Say Her Name

    Say Her Name
    Say Her Name

    High-flying lesbionic brainiac Sid Rubin is caught up in the glow of new love—and the snowball fight of the century. Distraction in action, Sid forgets to duck and takes a full facial hit, launching her backward into Imani, who in turn slides down a hill, through a thicket, and amazingly, lands safely. Or so she thinks. Until she hears an ice crack and sees a fingertip rise through the small fissure. Cue the scream. Jimmy, Sid, Ari, and Vikram slip and slide their way to the rescue, somehow knowing that a chain of events has just been set in motion. The finger becomes a hand, and then a body. It’s a young girl. And she’s not alone. There are seven more skeletons―unidentified and unclaimed. When Imani utters the words, “I want someone to say her name,” it’s time for the posse to round up and ride again―chasing a mystery across time, and states, and even continents. A genetic genealogy hunt that's right up Sid’s Silicon Alley. But there’s a glitch in the system, because Sid's new girlfriend, Ava, has other plans. And Sid learns the hard way that before she can untangle someone else's family tree, she will have to find her own roots.

Author

Stefani Deoul

STEFANI DEOUL is the author of three award-winning novel. She has written for numerous publications, including Curve Magazine, >i>Outdoor Delaware and Letters from CAMP Rehoboth, penned short stories, and written both film and television treatments. As a television producer her resume includes TV series such as Haven for the SyFy Network, The Dead Zone, Brave New Girl, Dresden Files and Missing.

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