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Shadowrun: Big Dreams: Shadowrun Novella, #3
Shadowrun: Blind Magic: Shadowrun Novella, #4
Shadowrun: Neat (A Shadowrun Novella): Shadowrun Novella, #1
Ebook series29 titles

Shadowrun Novella Series

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About this series

CAUGHT IN A TANGLED WEB…

Maria Price is good at her job. Very good. As a corporate operative, she carries out sensitive missions for Ares Macrotechnology, one of the premier megacorporations in the Sixth World. But megacorps are infamous for demanding absolute loyalty from their employees, and equally infamous for not reciprocating. And when Maria encounters an assassin in her own home, she must question everything she holds dear.

Her quest for answers leads her to the glittering city of Neo-Tokyo, and a mission for Ares also holds the bonus of being against the corp she thinks tried to kill her. But when she encounters a competing ops team onsite, Maria quickly realizes the scope of this mission is bigger—much bigger—than she expected.

And when she finally tracks down her target, the information he shares goes far beyond anything Maria ever expected, and draws her further into corporate machination than she ever planned to go…assuming she can survive.
 

LanguageEnglish
Release dateNov 10, 2012
Shadowrun: Big Dreams: Shadowrun Novella, #3
Shadowrun: Blind Magic: Shadowrun Novella, #4
Shadowrun: Neat (A Shadowrun Novella): Shadowrun Novella, #1

Titles in the series (29)

  • Shadowrun: Neat (A Shadowrun Novella): Shadowrun Novella, #1

    1

    Shadowrun: Neat (A Shadowrun Novella): Shadowrun Novella, #1
    Shadowrun: Neat (A Shadowrun Novella): Shadowrun Novella, #1

    THE MEANEST STREETS... James Kincaid is the type of guy who might be described as down on his luck, if only he'd had some luck to begin with. Like so many people in the shadows of Seattle, he's trying to get by with what he has. In his case, that includes a lively spirit, a sadly diminished magical talent, quick wits, and good knowledge of the twists and turns of the city's dingy streets and back alleys. He puts all that to the service of whatever clients he can dig up, solving whatever cases they're willing to pay him to take on. With any luck, he'll scrape up enough nuyen to buy a few rounds of his favorite drink—whiskey, neat. His latest case seems simple enough—find a missing girl. But throw in a couple feuding megacorporations, a few organized crime families, and a full selection of the odd denizens of Seattle's streets, and you've got a case that's anything but easy. It's up to Kincaid to see how many people he can keep alive—including (and especially) himself.  

  • Shadowrun: Big Dreams: Shadowrun Novella, #3

    3

    Shadowrun: Big Dreams: Shadowrun Novella, #3
    Shadowrun: Big Dreams: Shadowrun Novella, #3

    DOWN AND OUT AND ON THE RUN... Slacker corp mage Cody's bad day is about to get a lot worse. Losing his job is crappy enough, but when his talismonger uncle turns up dead and dissected in his shop, Cody finds himself on the run from some very nasty people who want something they think he has. The problem is, Cody has no idea what it is. Turning for help to old friends from his Barrens roots, Cody soon learns that his problems are bigger than any of them can handle. To survive, he'll need some heavy hitters on his side—but can he trust them not to sell him out?

  • Shadowrun: Blind Magic: Shadowrun Novella, #4

    4

    Shadowrun: Blind Magic: Shadowrun Novella, #4
    Shadowrun: Blind Magic: Shadowrun Novella, #4

    Lucas, a gifted shaman and member of the Salish-Shidhe Council, is respected for his arcane talents among his tribe. When he's blinded during a shadowrun on an Evo Corporation outpost, he's fitted with a set of cybereyes during his recovery. But upon his return to the Council, the tribe banishes him, saying the cyberware he's accepted makes him unfit to be a shaman. Distraught, Lucas heads to Seattle and spends time in the Barrens attempting to scrape by. Wanting revenge against Evo, he teams up with a group of shadowrunners, influencing them to take runs against the megacorporation. During one such run, they determine that Evo is retrieving an arcane artifact from a dig site located in Salish-Shidhe territory. Lucas convinces his team to take the initiative and either stop the dig or steal the artifact. But when a team member double-crosses Lucas and the others, he must race against time to discover the true masterminds behind this shadowrun…and stop the thief before they escape with both the artifact and Lucas's last chance for redemption… 

  • Shadowrun: The Frame Job, Part 1: Yu: Shadowrun Novella, #1

    1

    Shadowrun: The Frame Job, Part 1: Yu: Shadowrun Novella, #1
    Shadowrun: The Frame Job, Part 1: Yu: Shadowrun Novella, #1

    THE FIRST SHADOWRUN FICTION SET IN THE SIXTH WORLD EDITION OF THE GAME! FIVE RUNNERS. ONE JOB. AND A WHOLE LOT OF TROUBLE... It should have been a simple walk in the corp. Stroll into a mid-level corporation disguised as a nameless mid-level manager in a suit, deliver an unknown data package to an isolated network, and stroll out again. But nothing is ever simple in the shadows. Now five shadowrunners are on the run themselves. Framed by their employer, the mysterious Mr. Johnson, and marked for termination by every hired cop, corp security man, and shadowrunner in Seattle, the team must find out who set them up, why they did it, and figure out how to deliver payback—without getting killed in the process. The Frame Job, Part 1 is the first in a brand-new, six-novella story set in the gritty, dark future, magic-and-machine world of Shadowrun. 

  • Shadowrun: The Vladivostok Gauntlet: Shadowrun Novella, #2

    2

    Shadowrun: The Vladivostok Gauntlet: Shadowrun Novella, #2
    Shadowrun: The Vladivostok Gauntlet: Shadowrun Novella, #2

    RULES FOR THE BREAKING… Yuri Yehzov has been off the streets for a long while, surviving by following a few simple rules. Don't stick your neck out. Don't get involved in something that is none of your business. And above all, don't piss off the ferocious mobsters of the Vory y Zakone. Yuri doesn't have much left from his shadowrunning days except his cyberears, but that's enough to get him in trouble. When he hears something he cannot ignore, one by one his rules fall by the wayside until he has cold-blooded killers, vicious shapeshifters, and a ruthless Vory leader all after him. His gear is broken, his reflexes are shot, and he's about to face the toughest opponents he's ever been against. The streets have one more chance to claim his life—and he has one more chance to break the rules, beat the odds, and find a way to stay alive...

  • Shadowrun: The Frame Job, Part 3: Rude: Shadowrun Novella, #3

    3

    Shadowrun: The Frame Job, Part 3: Rude: Shadowrun Novella, #3
    Shadowrun: The Frame Job, Part 3: Rude: Shadowrun Novella, #3

    PART THREE OF THE ORIGINAL SHADOWRUN SIXTH WORLD EDITION NOVELLA SERIES! FIVE RUNNERS. ONE JOB. AND A WHOLE LOT OF TROUBLE... After being double-crossed by one of the largest megacorps in the Sixth World, the shadowrunner team sets their own plans in motion: clear their names and deliver payback with a vengeance. Rude didn't have much planned after the Telestrian run…sleep in and wait for his share of the payday. But when Zipfile calls asking him to run stealthy back-up on Yu's meet with the Johnson for payment, the troll heads to the warehouse district to keep an eye on things…and finds a lot more than he bargained for. Now, after fighting his way through the high-level ambush that nearly killed Yu, Rude hits the streets looking for information on who tried to kill them…and who hired them to do it. But in Seattle, it's always good to remember that the streets can hit back…and often do…

  • Shadowrun: Nothing Personal: Shadowrun Novella, #3

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    Shadowrun: Nothing Personal: Shadowrun Novella, #3
    Shadowrun: Nothing Personal: Shadowrun Novella, #3

    THE MAN WITH THE PLAN... Mr. Johnson. You know the name. You probably know the face—smooth, implacable, professional. He's got the nuyen and resources you want, and he knows it. He may not have your skills, but he doesn't care. That's what he has the nuyen for—so he can buy yours. He's corporate through and through, and you can't ever forget that, because if you do, that's when he sells you out for the good of his corp. But he'll stay professional, of course, right up until the moment he slides the knife smoothly into your back. He's useful, that Mr. Johnson, but every time you meet him, every time you have to deal with his double-crosses, his condescending put-downs, his smug superiority, you wish that the day would come when the tables were turned, when he was forced out on the street with nothing but his wits and street skills—whatever those might be—to keep him alive. Well, good news. Sometimes wishes come true, even in the Sixth World. Mr. Johnson is about to meet the street, and you've got a ringside seat.

  • Shadowrun: The Frame Job, Part 6: Retribution: Shadowrun Novella, #6

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    Shadowrun: The Frame Job, Part 6: Retribution: Shadowrun Novella, #6
    Shadowrun: The Frame Job, Part 6: Retribution: Shadowrun Novella, #6

    THE THRILLING CONCLUSION OF THE FRAME JOB SERIES! Double-crossed. Ambushed. One, and possibly two megacorps out for their heads... Yu, Emu, Rude, Frostburn, and Zipfile have been through a lot in the last few days. Their backs are against the wall. And when that happens, there's only one thing left to do—come out swinging (or in Rude's case, shooting). Their recon and data-gathering has all paid off. They know who to hit, where to hit them, and how. Now all they gotta do is infiltrate a heavily secure corp building in a busy business area of Seattle in broad daylight and bring it down…from the inside. And all that stands in their way is Mr. Johnson himself, corp security, and another hundred and one things that could go wrong… And, assuming they can pull this mission off, there's still the matter of the second Johnson who hired them…and who might want to ensure there are no loose ends after this job. Will the Frame Job be the team's last one, or will they use everything they have to find a way to come out on top?

  • Shadowrun: Tower of the Scorpion: Shadowrun Novella, #16

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    Shadowrun: Tower of the Scorpion: Shadowrun Novella, #16
    Shadowrun: Tower of the Scorpion: Shadowrun Novella, #16

    BEWARE THE SCORPION'S STING… Rashida bint Tariq bin Feroze al-Nazari steals through the deadliest shadows in the world: Dubai, in the Caliphate of Arabia. In a merciless land policed by the Caliphate Guard, under a government that exacts harsh penalties against any shadowrunner, Rashida has to break into the Saqr Tower and get out with the intel she's getting paid to retrieve.   Hired to steal a black op software package from Raqmu Enterprises, Rashida calls on her team of shadowrunners to help with the smash-and-grab. And this run isn't just for the nuyen. The people behind Raqmu Enterprises killed Rashida's family. Failure isn't an option.   But death doesn't scare Rashida. A Scorpion shaman, she fights for her life every day against the spirit that grants her the power to destroy her enemies, but ultimately seeks to consume her very essence. Amid the treacherous desert sands, Rashida must battle enemies within and without if she is going to survive…  

  • Shadowrun: DocWagon 19: Shadowrun Novella, #7

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    Shadowrun: DocWagon 19: Shadowrun Novella, #7
    Shadowrun: DocWagon 19: Shadowrun Novella, #7

    THE LIFE OF A LIFESAVER...  DocWagon—saviors of the needy, rescuers of the desperate. Willing to go anywhere, rescue anyone, as long as that "anyone" has forked out enough cash to justify the effort.  Reporter Simone Hart has embedded herself with a DocWagon team to see what their life is really like, and she's in for a wild ride. From an OD'ing celebrity to an aggressive team of hackers, from pesky gangs to an extremely rich and powerful client teetering at death's door, this night will give the team all they can handle. But will they survive long enough to remember that in the Sixth World, nothing is truly random?  Full of memorable characters and rich Sixth World flavor, DocWagon 19 is a thrilling ride with the people struggling to save lives in a sprawl with a million ways to make people dead. Strap in, hold on, crank up the siren, and get ready for a crazy ride-along through the full chaos of the Shadowrun setting.

  • Shadowrun: Chaser: Shadowrun Novella, #17

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    Shadowrun: Chaser: Shadowrun Novella, #17
    Shadowrun: Chaser: Shadowrun Novella, #17

    STREETS ON FIRE…   A vicious magical attack on a street gang isn't normally a case paranormal P.I. Jimmy Kincaid would pick up. But when a fellow private eye asks him to look into it, and he learns the gang was doing a charity run for a church—a church Jimmy knows quite well—when they were attacked, his professional curiosity is raised.   His investigation quickly leads to a tangled maze of clues and dead-ends. Someone—or something—is prowling the streets of Puyallup, looking to incinerate whoever crosses their path. And Jimmy's got to find them—and stop them—before the entire neighborhood goes up in flames.   But whoever's looking to light innocent victims on fire made one mistake—they're doing it in Kincaid's backyard. And Jimmy has never taken kindly to trespassers…  

  • Shadowrun: The Frame Job, Part 2: Emu: Shadowrun Novella, #12

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    Shadowrun: The Frame Job, Part 2: Emu: Shadowrun Novella, #12
    Shadowrun: The Frame Job, Part 2: Emu: Shadowrun Novella, #12

    PART TWO OF THE ORIGINAL SHADOWRUN SIXTH WORLD EDITION NOVELLA SERIES! FIVE RUNNERS. ONE JOB. AND A WHOLE LOT OF TROUBLE... Now that the team knows they've been double-crossed by one of the largest megacorps in the Sixth World, they've got two jobs to do: clear their name and deliver payback with a vengeance. While hiding out on the outskirts of Seattle, Aussie rigger Emu begins taking steps toward that exact plan by trying to find out who set them up with Knight Errant, but she's also got other problems; juggling an outstanding mob debt and handling a side courier run for a friend in exchange for intel on the corp Johnson. However, even the best laid plans can go wrong, and Emu has to find a way to accomplish all all three jobs while staying one step ahead of her enemies...and their bullets.    

  • Shadowrun: Wolf & Buffalo: Shadowrun Novella, #5

    5

    Shadowrun: Wolf & Buffalo: Shadowrun Novella, #5
    Shadowrun: Wolf & Buffalo: Shadowrun Novella, #5

    WAKING SPIRITS... The Sixth World doesn't give people much time to grow up. Whoever you are, wherever you live, there's going to come a time when the world is going to throw you some serious curveballs, and if all you can do is bitch and moan about how you're not ready for what's coming your way, you're not going to last long. Get strong, grow up, and figure out how to survive—that's what everyone else has done. Except for those lying two meters underground. One of those tests is about to hit Lena, a young woman living in the Sioux Nation. She's going to learn a lot about how life in the Sixth World works, and just how far people will go to get what they want, but before she can process any of that, she is going to have to survive criminals, smugglers, and worse. She doesn't have much to help her, except for some new powers she does not understand. Using them, and drawing on some unexpected allies, is the only way she will live out the day.

  • Shadowrun: Sail Away, Sweet Sister: Shadowrun Novella, #5

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    Shadowrun: Sail Away, Sweet Sister: Shadowrun Novella, #5
    Shadowrun: Sail Away, Sweet Sister: Shadowrun Novella, #5

    MONSTERS OF THE SHADOWS... Thomas McCallister's area of expertise—the virus that turns metahumans into flesh-eating monsters—has taken him into some dark corners of the Sixth World. When he came face to face with the serial murderer known as the Mealtime Killer, he'd hoped a particularly dark chapter of his life had come to a close. But when night falls in the sprawls, blood is still being shed, and people are still dying. Another killer is still out there, one that needs to be found and stopped, but the challenge McAllister is about to face is one he never could have anticipated. His resolve will be tested in ways he never anticipated in his darkest nightmares. Sail Away, Sweet Sister follows the events of Another Rainy Night, taking another dark turn down the streets of the Sixth World to face the monsters lurking there.

  • Shadowrun: Unrepairable: Shadowrun Novella, #26

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    Shadowrun: Unrepairable: Shadowrun Novella, #26
    Shadowrun: Unrepairable: Shadowrun Novella, #26

    VEXING MEGACORPS FOR FUN AND PROFIT…   Landon and Liana Hoffman are on summer vacation, and look forward to producing their Matrix repair show, the Right2RepairRigger, and hanging out at the local makerspace. But when they get a chance at a lucrative salvage run, they can't say no—especially when they owe the fixer who's hiring them.   Beyond settling their account, the job promises untold riches in salvageable, possibly beyond state-of-the-art gear at a secret, abandoned military facility. Aware of the dangers involved, the run is still too good to pass up. However, the place may not be as abandoned as it seems—and the clock is ticking.   Also, there are powerful enemies who don't like what the Right2RepairRigger is doing, and are willing to destroy whoever they can to put a stop to it—including arresting anyone possibly connected with the twins' program. Can Landon and Liana finish the run and save their family at the same time?  

  • Shadowrun: The Seattle Gambit: Shadowrun Novella, #6

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    Shadowrun: The Seattle Gambit: Shadowrun Novella, #6
    Shadowrun: The Seattle Gambit: Shadowrun Novella, #6

    SUCKED BACK IN... Former shadowrunner Yuri Yehzov has discovered that the shadows have long tendrils. Life pushed him and Soren, his new partner in crime (and everything else), to Seattle, where they'll have to do what thousands have done before them—figure out how to scrape by and attempt to build a life. If there's one thing the darker corners of the Sixth World have in common, it's the tendency to explode into violence at any moment. Yuri will discover that Seattle's shadows are merciless and unkind, but also full of opportunity for those who can think on their feet and keep flying lead from piercing their skin. Can Yuri move fast enough to stay upright in the worldwide capital of shadowrunning? He's about to find out.

  • Shadowrun: Crocodile Tears: Shadowrun Novella, #19

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    Shadowrun: Crocodile Tears: Shadowrun Novella, #19
    Shadowrun: Crocodile Tears: Shadowrun Novella, #19

    FUN—AND FEAR—IN THE SUN… Everything's Irie in the Caribbean. What could be better than a week of sun, fun, and parties at the bi-annual Caribbean League political conference in Havana, with every shadowrunner, pirate, and low-life in attendance looking for work? What could possibly go wrong?   And when the Rastafarian troll shaman T'ing and his crew are approached by an official from Haiti to investigate rumors involving their old enemies, the dark voodoo Kofo cult, it looks like an opportunity for payback and profit combined.   Digging deeper, however, T'ing and his runners discover a genocidal plot that threatens the entire region, possibly even resulting in an all-out shooting war between several major Sixth World players. There's nothing to do but round up all their badass runner contacts, light up a spliff, and kick some ass. But this run will take them under the sea to a top-secret covert lab where Kofo cultists are hiding a weapon that could change the face of the entire Caribbean..and only T'ing and his hard-partying—and even harder-charging—crew stand in their way...  

  • Shadowrun: Mercy Street: Shadowrun Novella, #27

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    Shadowrun: Mercy Street: Shadowrun Novella, #27
    Shadowrun: Mercy Street: Shadowrun Novella, #27

    HELP FOR ALL—RUNNERS, CHUMMERS, AND DREGS... Nestled in one of the worst parts of Seattle is a place where anyone can go to get patched up, no questions asked. They call it Mercy Street and it's a practically free clinic run by a drunk old troll named Shimura, who's seen a lot in his years. When a decker named Lockdown Paradox shows up bleeding on his doorstep, it's just an average Tuesday, but when corporate stooges looking for her show up and try to shake Shimura down for information, he wonders just what this kid hacker's gotten herself into. But hes not the only one wondering…Paradox thinks there's more to the ol' whiskey doc than meets the eye, wondering if he might be a legendary shadowrunner that might be able to help her. When she turns up missing, Shimura is forced to go far deeper into the sleeze and sprawl than he ever wanted to...and return to a part of his past he'd sworn to leave behind if he wants to get both of them out alive…  

  • Shadowrun: Best Laid Plans: Shadowrun Novella, #29

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    Shadowrun: Best Laid Plans: Shadowrun Novella, #29
    Shadowrun: Best Laid Plans: Shadowrun Novella, #29

    TWO AGAINST THE WORLD… Two-gun hacker William "Billy" Bonney and laconic street samurai Cheveyo are holed up after what should have been a straightforward job testing security for one of the megacorporations in the Sixth World. But when a megacorp is involved, nothing is ever easy, and when law enforcement comes looking for the pair of shadowrunners, Billy knows someone's either ratted them out or double-crossed them—and he intends to find out who tried to make them dead. Their search takes them to the mean streets of Manhattan, where they have to infiltrate one of the largest symbols—literally—of the Sixth World, to find the truth. But the truth behind what has led them to this place is far worse than anything they could think of…and unless they come up with a new plan fast, they might not be leaving alive…

  • Shadowrun: A Kiss to Die For (A Shadowrun Novella): Shadowrun Novella, #18

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    Shadowrun: A Kiss to Die For (A Shadowrun Novella): Shadowrun Novella, #18
    Shadowrun: A Kiss to Die For (A Shadowrun Novella): Shadowrun Novella, #18

    LOVE VERSUS DUTY…   When Sartorial meets Kintsugi at a jabber—an illegal warehouse party—he falls hard and fast for the beautiful human girl. She is everything he didn't know he wanted—and everything his family hates.   Kintsugi is drawn to the handsome elf boy like no other, but her future has already been planned. A future she intends to thwart. But now there's something worth staying around for, she's torn over what to do.   Unfortunately, they both have secrets that will not be kept, and powerful families that have their own goals. It seems like the entire world is trying to keep them apart. Can Sartorial and Kintsugi overcome all obstacles to be together—even after their secrets are revealed?  

  • Shadowrun: Corporate Business: Shadowrun Novella, #28

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    Shadowrun: Corporate Business: Shadowrun Novella, #28
    Shadowrun: Corporate Business: Shadowrun Novella, #28

    A CORP'S SHADOWS ARE EVEN LONGER… A "cleaner" for the megacorporation Ares Macrotechnology, Maria Payne is a model employee—efficient, attentive to detail, and very deadly. She navigates every danger that comes at her, whether it's on a mission in the field, or walking the political tightropes on her own corp. But when Internal Affairs takes an interest in her, Maria begins to suspect something is going on. Her suspicions are confirmed when what should be a simple convoy heist nearly goes lethally awry. And when Maria's investigations find an innocent man marked for death, she suddenly has to decide between the corp that has given her everything and the fate of one man…and if she makes the wrong choice, she could be targeted for termination by her own employers…  

  • Shadowrun: The Frame Job, Part 4: Frostburn: Shadowrun Novella

    Shadowrun: The Frame Job, Part 4: Frostburn: Shadowrun Novella
    Shadowrun: The Frame Job, Part 4: Frostburn: Shadowrun Novella

    PART FOUR OF THE ORIGINAL SHADOWRUN SIXTH WORLD EDITION NOVELLA SERIES! FIVE RUNNERS. ONE JOB. AND A WHOLE LOT OF TROUBLE... After being double-crossed by one of the largest megacorps in the Sixth World, the shadowrunner team sets their own plans in motion: clear their names and deliver payback with a vengeance. Before they can put their plans into action, Frostburn needs to check on her family to make sure they haven't been targeted by the megacorp for payback. But her complicated relationship with the rest of her family is strained even further when a relative falls under the sway of a charismatic activist who has dark designs on Frostburn and her family...and will go to any lengths to get what he wants—including sacrificing idealistic kids to a doomed run against a corporation.  Before the night is over, Frostburn will have to draw on every bit of magic and street smarts she has to both save her relative and survive...  

  • Shadowrun: The Frame Job, Part 5: Zipfile: Shadowrun Novella

    Shadowrun: The Frame Job, Part 5: Zipfile: Shadowrun Novella
    Shadowrun: The Frame Job, Part 5: Zipfile: Shadowrun Novella

    PART FIVE OF THE ORIGINAL SHADOWRUN SIXTH WORLD EDITION NOVELLA SERIES! FIVE RUNNERS. ONE JOB. AND A WHOLE LOT OF TROUBLE... After being double-crossed by one of the largest megacorps in the Sixth World, the shadowrunner team sets their own plans in motion: clear their names and deliver payback with a vengeance. While everyone else is running around in the real world, the team's resident decker, Zipfile, takes to the Matrix to find out all she can about who set them up and who that Johnson was working for. If she can get those answers, they'll be one step closer getting their sweet revenge. But the infinite pixels of the Matrix only lead to more questions at first, until the resourceful dwarf approaches their problem from a new angle…that nearly gets her and another team member killed.  Before their run is over, Zipfile uncovers even more danger in the neon sprawl of the Matrix…and those bits and bytes of data could prove more deadly than anything in the meat world…

  • Shadowrun: See How She Runs (A Shadowrun Novella): Shadowrun Novella

    Shadowrun: See How She Runs (A Shadowrun Novella): Shadowrun Novella
    Shadowrun: See How She Runs (A Shadowrun Novella): Shadowrun Novella

    RUNNING FOR HER LIFE…   Ridley Ruiz is an ambitious teenager from a poor family, but she's got dreams of a bigger, better life. Her courier service, Three Mice Running, is succeeding beyond anyone's expectations, and she's able to share her success with her friends.   Then one night at a jabber changes all that. Ridley sees something she wasn't supposed to see, and is given a package she isn't supposed to have. After she makes the delivery to a dangerous person and receives a handsome reward, chance conspires against her, and this one-time event becomes a deal with the devil.   With her family and friends on the line, Ridley is forced to go down a dangerous path. Can she save her friends and deliver the package on time before competing forces find her? All while trying to keep this newest delivery from her own family?    Ridley doesn't know if she can, but she knows she has to try… 

  • Shadowrun: Another Rainy Night (A Shadowrun Novella): Shadowrun Novella

    Shadowrun: Another Rainy Night (A Shadowrun Novella): Shadowrun Novella
    Shadowrun: Another Rainy Night (A Shadowrun Novella): Shadowrun Novella

    BLOOD RUNS RED... Every day in the Sixth World people die in a thousand different ways. Every day blood is spilled. Everywhere rain falls, it washes away some of the red that stains the streets. Eliminating every killer in the Sixth World is as impossible as drying up every raindrop in a storm, but Thomas McAllister doesn't want to get rid of all of them—just one. He's been on this killer's trail for a while, and he knows he's getting closer. The only question is if he'll be able to handle getting as close as he's about to be, or if his blood will join the stream that regularly flows into the gutters of the sprawls.

  • Shadowrun: Under Pressure: Shadowrun Novella

    Shadowrun: Under Pressure: Shadowrun Novella
    Shadowrun: Under Pressure: Shadowrun Novella

    SEARCH AND RECOVER…   It should have been an easy job for Tycho and his team: Travel to the Sioux Nation, in the region that was once the state of Montana, and investigate what happened to the previous shadowrunning team that had gone up there to check out…something.   But of course, things are never easy in the shadows, and soon Tycho and his fellow runners are up to their eyeballs in double-crosses and mysterious goings-on—including the seeming complete disappearance of the previous shadowrunning team.   Their search leads them to the wilds near Yellowstone, where the answers they seek lie deep within the earth…and uncover a secret that, if revealed, could result in the complete destruction of the entire Sixth World…    

  • Shadowrun: The Kilimanjaro Run: Shadowrun Novella, #30

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    Shadowrun: The Kilimanjaro Run: Shadowrun Novella, #30
    Shadowrun: The Kilimanjaro Run: Shadowrun Novella, #30

    AN UNEXPECTED ADVENTURE… Charlotte lives with her expatriate family in Dar es Salaam, Tanzania. While visiting her best friend Neema, a hippopotamus shaman, a commotion next door interrupts their weekend plans. Neema's older cousin has been arrested, leaving her younger cousin Elijah responsible for a "job." Charlotte insists on helping Elijah complete what seems like a simple task: drop off a car in a parking lot. Simple, easy, and doesn't piss off the wrong people, right? Reluctantly, Neema agrees, and they set off. On the road, they get a message from BlotterBabe, a known fixer, that they aren't just delivering a car—they're perpetrating a horrendous crime. Together, the trio must make a choice to do the job as they were told—and keep their cousin out of trouble with the worst of society—or do the right thing. In the end, there is no choice. Charlotte, Neema, and Elijah do the only thing they can do: make a run for it…and hope they're not too late to save a strange visitor to their world…not to mention themselves.

  • Shadowrun: Kill Penalty (A Shadowrun Novella): Shadowrun Novella

    Shadowrun: Kill Penalty (A Shadowrun Novella): Shadowrun Novella
    Shadowrun: Kill Penalty (A Shadowrun Novella): Shadowrun Novella

    THE RULES ARE SIMPLE…   Redlock is a rising star in the brutal sport of Urban Combat, where teams of armed combatants try to score points against their opponents while shooting it out amid Seattle's decaying urban landscape. Managed by his mother, a legendary Urban Brawl player until her forced retirement, and fitted with top-line cyberware that makes him better than human, Redlock is on the fast-track to super-stardom—until it all comes crashing down around him.   WIN OR DIE…   After sabotage takes him out of the major leagues, Redlock finds himself on the streets for real, alone for the first time ever. But the lure of Urban Brawl is too seductive to ignore, and when his mother lines up another opportunity for him, all her son has to do is go against every instinct he has… Will he sacrifice his one shot back to the majors for the scrappy team that adopted him when he had nowhere else to go, or will Redlock pull the ultimate ambush play on his own teammates?  

  • Shadowrun: Clean Record: Shadowrun Novella

    Shadowrun: Clean Record: Shadowrun Novella
    Shadowrun: Clean Record: Shadowrun Novella

    CAUGHT IN A TANGLED WEB… Maria Price is good at her job. Very good. As a corporate operative, she carries out sensitive missions for Ares Macrotechnology, one of the premier megacorporations in the Sixth World. But megacorps are infamous for demanding absolute loyalty from their employees, and equally infamous for not reciprocating. And when Maria encounters an assassin in her own home, she must question everything she holds dear. Her quest for answers leads her to the glittering city of Neo-Tokyo, and a mission for Ares also holds the bonus of being against the corp she thinks tried to kill her. But when she encounters a competing ops team onsite, Maria quickly realizes the scope of this mission is bigger—much bigger—than she expected. And when she finally tracks down her target, the information he shares goes far beyond anything Maria ever expected, and draws her further into corporate machination than she ever planned to go…assuming she can survive.  

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