About this series
Titles in the series (10)
- Dorsai!
1
Donal Graeme set out to re-shape the galaxy, but first he must tear it apart. Donal Graeme, Dorsai of the Dorsai, was the final link in a long genetic train, the ultimate soldier, whose breadth of vision made him a master of space war and strategy - and something even greater. He was the focus of centuries of evolution, the culmination of planned development, and through him a new force made itself felt. Dorsai were renowned throughout the galaxy as the finest soldiers ever born, trained from birth to fight and win, no matter what the odds. With Donal at their head they embarked upon the final, impossible venture: they set out to unify the splintered worlds of Mankind.
- Necromancer
2
The machine that controlled all life wouldn't tolerate any interference. People who refused to be regulated had to be disposed of - isolated, driven insane, murdered. A small group of men had dedicated themselves to fighting this Frankenstein of man's technological achievement. Secretly they laid plans to destroy the machine and all its worksincluding the millions of people who had accepted their robot-like existence. Either way, the human race was doomed!
- Tactics of Mistake
4
It's obvious that Cletus Graeme--limping, mild-mannered scholarly--doesn't belong on a battling field, but instead at a desk working on his fourth book on battle strategy and tactics. But Bakhalla has more battlefields than libraries, and Graeme sees his small force of Dorsai--soldiers of fortune--as the perfect opportunity to test his theories. But if his theories or his belief in the Dorsai lead him astray, he's a dead man.
- Soldier, Ask Not
3
The black-clad mercenaries of the Friendly planets fought where their employer and their God dictated. On New Earth they pitted their fanaticism against the cold courage of the Dorsai. And the implacable hatred of one man, Tam Olyn. Olyn saw his brother-in-law shot down before his eyes. His quest for vengeance took him across half the civilised worlds, to Cassida and Frieland, to St. Marie and back to New Earth. He met men of all the splinter groups into which mankind had evolved an he used them all to bring about his revenge - until Padma the Exotic taught him how to use his special powers and the frightening knowledge of Final Encyclopaedia.
- Spirit of Dorsai
5
The Dorsai are the finest soldiers ever trained to fight and win against all odds. The Spirit of Dorsai is an illumination of the heart and soul of the planet Dorsai and its people, showing with epic clarity and unforgettable vision how why the Dorsai fight and live. It tells of the beginning when the first Dorsai was former by mercenaries willing to fight other's battles to buy freedom for their own homes. It tells how even children and old men fought for the dream of Dorsai. From the mouth of Amanda Morgan, direct descendant of two illustrious women who bore her name, the full story is told in all its splendour.
- Lost Dorsai
6
There are many legends on the planet of the Dorsai, the breeding ground for heroes. Here are two of them. Lost Dorsai: The New Dorsai Companion contains the Hugo Award winning novella, Lost Dorsai, and Dickson's classic short story "Warrior."
- The Final Encyclopedia
7
The Childe Cycle, also known as the Dorsai series, is Gordon R. Dickson's future history of humankind and its ultimate destiny. Now one of its central novels return to print in a two-volume corrected edition. In The Final Encyclopedia the human race is split into three Splinter cultures: the Friendlies, fanatic in their faith; the truth-seeking Exotics; and the warrior Dorsai. But now humanity is threatened by the power-hungry Others, whose triumph would end all human progress. Hal Mayne is an orphan who was raised by three tutors: an Exotic, a Friendly, and a Dorsai. He is the only human capable of uniting humanity against the Others. But only if he is willing to accept his terrifying destiny...as savior of mankind. A towering landmark of future history, The Final Encyclopedia is a novel every SF fan needs to own.
- The Chantry Guild
8
Hal Mayne is lured away from important research aboard the Final Encyclopedia by the shattering news of the Younger Worlds' oncoming defeat--an inevitable triumph for the cross-cultural hybrids known as the Others. And on the planet Kultis, Hall will meet his ultimate challenge--and enter a battle that will alter mankind's destiny forever. Original.
- Other
10
Bleys Ahrens is now a political power on the planet Association, home of the Friendlies. His people--his Others, not Dorsai or Friendly or Exotic, but hybrids--are in place on all the new worlds, and are ready to take his message to the greater human public. But within his inner circle is Henry McLean, Soldier of God, and a True Faith-Holder. Henry fears for the soul of his nephew Bleys, and while he guards, he also watches, and judges. And beyond Bleys Ahrens' control is Hal Mayne: the one man in all the human worlds who might successfully challenge Bleys in his bid for power. For Hal Mayne is the true culmination of the Cycle's grand design. Bleys would give anything to convert Hal Mayne to his cause--or failing that, to destroy him.
- Young Bleys
9
By the workings of chance Bleys Ahrens was born the genetic equal of Hal Mayne, the hero of The Final Encyclopedia, but he was destined by nurture to a far different fate. Raised alone by his unhappy Exotic mother, Bleys was an outcast from every society until his half-brother Dahno claimed him. Disciplined by Friendlies, schooled by Exotics, Dahno was beginning to build an interplanetary network of half-breeds, who called themselves "Others". But Dahno thought only of gaining wealth and power for himself; Bleys saw an opportunity to challenge the Dorsai for control of the Human Worlds.
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