About this series
OLD ANGER, NEW FOES
When the most powerful witch in North Carolina, Madame Ti, is abducted, the Porter Agency is called upon to find her. With no leadership over magic in the state, many have come to fill the power void, and this appears to be the first overt move.
Is it the Brotherhood — a group seeking to restore ancient magic that pre-dates witchcraft? Or Sister Sadie — the insane witch that used the Porter Agency to free herself from cursed captivity? Or perhaps the Haven House witches have finally decided to seize power? Even Cecily Hull could be behind the abduction — stealing her own witch to unveil her true enemies.
It's up to Max, Sandra, and Drummond to find an answer. But they better be fast, or a full-blown witch war will begin.
Titles in the series (17)
- Southern Bound: Max Porter, #1
1
When Max and Sandra Porter moved down to North Carolina, they thought they were getting a new beginning - good job, good pay, and a lovely little place in Winston-Salem. But the family that hired him to research land deals in North Carolina is not all that they seem. And when Max discovers that his office is haunted by Marshall Drummond, PI - a ghost from the 1940s - what started as a simple research job sinks him neck-deep in a world of old mysteries and dangerous enemies. One in which ghosts, witches, curses, and spells exist. One in which something as innocent as a book can turn deadly. Real North Carolina history meets fantasy magic in this pulse-pounding, paranormal-mystery series.
- Southern Charm: Max Porter, #2
2
When Max and the gang are hired by an art forging ghost to find a lost painting, Max thinks it'll be easy money. But villains old and new come out, and the race is on for the painting and the secrets it contains. A race that will lead Max into a mess of magic spells, haunted houses, ancient curses, and even Blackbeard the Pirate.
- Southern Gothic: Max Porter, #4
4
Times are rough for Max and Sandra. The resurrected Tucker Hull has reduced them to living in a trailer and taken away any decent income they could find. The ghost detective, Marshall Drummond, refuses to move on and takes up residence in their trailer. Barely able to afford food, they are desperate to get back on their feet. So, when Max’s sole client is murdered in the mysterious Baxter House, he knows they’ve reached the breaking point. And there’s only one way out -- push on through. Max, Drummond, and Sandra will face secret societies, stolen gold, hidden codes, the darkest magic, and of course, the Hulls. The only question -- will they live through it all? Mixing real North Carolina history with ghosts, witches, magic and more, Southern Gothic continues the supernatural thrills and mystery you’ve come to expect from Max Porter.
- Southern Belle - A Paranormal Mystery: Max Porter, #3
3
Max thought he had enough trouble dealing with one witch in Winston-Salem. But a new case brings to light an entire coven of witches. Angry, cursed, dead witches. Lucky for Max he has the aid of his partner, the ghost of 1940s detective Marshall Drummond, and his sharp-witted wife, Sandra. Together, they'll face enemies at every turn, and things only get worse when the mysterious Hull family and the FBI start poking into Max's life. He'll need all his team can give with a case that involves the theft of a cursed bell, dark magic, spirit possession, and ghastly murders. All in all, just another day at the office for Max Porter.
- Southern Haunts: Max Porter, #5
5
Old Tragedies, New Horrors Max and Sandra Porter have encountered many frightening things in North Carolina -- witches, curses, covens, and evil families to name a few -- encounters that left them broke and broken. Now, just as Max and Sandra are getting their lives back together, they meet a pregnant woman convinced her house is trying to possess her baby. But this is no ordinary haunted house. Every avenue they investigate leads Max to the same daunting conclusion -- there is no ghost doing the haunting. Yet something supernatural clearly is involved. Along with his trusty partner, the ghost of a 1940s detective named Drummond, Max will use all his skills and the aid of those he cares about to uncover the truth. But a long-hidden truth is a dangerous thing. For Max and Sandra, it might even be deadly.
- Southern Curses: Max Porter, #6
6
OLD SCORES, NEW RULES When Max and Sandra moved to North Carolina, they walked into a world of ghost, witches, and curses. Over the years, and with the help of the ghost of 1940s detective Marshall Drummond, they have fought to build a life for themselves. But now, it all goes on the line. No fight of their past can match what awaits when the Hull family and the Magi Group go to war. Caught between the magic and muscle of these groups, Max and Sandra will have to call in all the help they can find if they are to survive. Only one thing is for sure. Everything will change. Bestselling author Stuart Jaffe brings you an all-new Max Porter Paranormal Mystery that’ll leave you stunned and wanting more.
- Southern Flames: Max Porter, #10
10
OLD LOVE, OLDER HATE When a boyfriend from Sandra's past hires the Porter Agency to investigate a haunted firehouse, Max and Drummond know there's going to be trouble. Yet nobody is prepared for the twisted path they embark on. A path that takes them into a harrowing murder, a botched curse, and the rumblings of a witch war. But after Sandra's life is placed in jeopardy, Max throws off the gloves. To save her, he's ready to take on the toughest witches in all of North Carolina if he must — nothing will stop him when his love is on the line. Join Max, Sandra, Drummond and the rest of the gang as they battle witches, ghosts, curses, and more in another exciting paranormal mystery.
- Southern Craft: Max Porter, #8
8
Old Relics, New Power Max and the gang are no strangers to battling ghosts, witches, and curses. But when they are hired to free a family of witches who have been locked in their mansion by magic, they find themselves on strange ground. After all, helping witches never was in the job description. But these witches are in trouble and that puts Max and the gang in a dangerous position. Things only get worse when it comes to light that there are evil powers and ancient curses at play. Especially because Max is certain his clients are hiding important information about the case. Of course, they are. They’re witches.
- Southern Rites: Max Porter, #7
7
Old Power, Older Magic After spending years in North Carolina, Max and Sandra thought they knew how the world of ghosts, witches, and curses worked. With the aid of the ghost of 1940s detective Marshall Drummond, they had carved out a space to live, fought those who used magic to destroy others, and defeated the dreaded Hull family. Now, without the Hulls, control of magic in North Carolina is in freefall. Some groups claim to be in charge while others vie for power. When graves from the 1700s start breaking through to the surface, Max and his team find themselves caught in the middle of the fight, and every decision he makes could have consequences that reverberate through the entire magic world. Then things take a truly dire turn - Max’s mother shows up for a visit.
- Southern Blood: Max Porter, #13
13
OLD FAMILIES, NEW KIN The case is simple enough — spend the night in the famed Reynolda House to discover what's haunting the place. Then, take care of it. But for Max, Sandra, and Drummond, nothing is ever simple. Over the course of one long night, they will face numerous evil forces unleashed with careless abandon. They will endure attacks physical, mental, and magical. And they'll have to fight it all before dawn, or these threats will turn upon those that they love the most. Their boys.
- Southern Spirit: Max Porter, #9
9
Old Power, New Corruption Max Porter has had his share of odd cases. That goes with the territory when one of your partners is the ghost of a 1940s detective. But the idea of being hired by a witch coven to save witches seems wrong from the start, and it only gets worse. Bad enough that Max can’t trust anything his clients say, but his own wife is being lured closer into becoming a real witch — something that terrifies Max and sows distrust. Add to that a mysterious group of witch hunters, a long dead curse brought back to cause havoc, and power players in the shadows, and it’s no wonder The Porter Agency is stretched to the breaking point. Between fighting their enemies and fighting each other, this may end up the toughest case of their lives. One that could alter the balance of power among all witches for years to come.
- Southern Fury: Max Porter, #11
11
OLD RIVALS, NEW ENEMIES For many years, Max Porter and his team have been caught between Mother Hope and Grandma Mobley, two witches that hated each other for over a century. Both witches hold power and both are dangerous. But now, their hatred has finally boiled over, and that power is about to be unleashed. Now, Max finds himself the rope in a tug-o-war that threatens to destroy his budding family, if not all of North Carolina. He will have to risk everything he knows and loves, push himself further than ever before. Because Max Porter will be in the fight of his life. And his death.
- Southern Hexes: Max Porter, #16
16
Old Magic, New Witch There are many challenges to keeping a family together. One of the hardest is change. When The Porter Agency takes on a case involving hex bags, magic stones, and a tragic train crash from the 1890s, the last thing Max Porter expects is to face changes in his family, too. But the Sandwich Boys are growing older and Max's mother is getting sicker. While he attempts to juggle the needs of his loved ones with stopping an amateur witch from harming innocent people, he will have to reconcile these new realities against what he had expected his life to be. For Max and his family, change is about to roll in hard.
- Southern Souls: Max Porter, #12
12
OLD TRAGEDIES, NEW DANGERS For Max and Sandra Porter, building a family seemed unattainable. But since moving to Winston-Salem and starting a business with the ghost of a 1940s detective, the unattainable did not sound so far-fetched. Over time, they brought two homeless boys into their work and eventually to their home. But this ad hoc family has a lot of unknown histories. Dark secrets that threaten to crawl to the surface. When one of those secrets breaks through, Max finds himself in a fight -- not only for his own survival, but for the survival of his family as well. If this family can't come together now, then they will be ripped apart forever. It doesn't help that he has to worry about the Hull family and witches once more, but Max, Sandra, and Drummond have a lot on their side. Brains, magic, and the ghost world, too. Their enemies won't know what hit them.
- Southern Graves: Max Porter, #14
14
Old Wars, New Battles Fighting ghosts, witches, and curses is nothing new for Max and Sandra Porter. But when a Civil War ghost gets tethered to their teenage son, J, everything is new. And terrifying. With the help of their partner and ghost, Marshall Drummond, the team will be up against serious and deadly problems -- dealing with the head witch of North Carolina, raising ancient bones from the bottom of lake, breaking forgotten curses, and far more. But worse than that, they will have to face the most difficult challenge of all -- J starts dating.
- Southern Dead: Max Porter, #15
15
Old Crimes, New Pains For Max and the gang, the idea that dead is not the end has become second nature. But the idea that a ghost who has moved on could be ripped back into the world? That is new. And terrifying. When a woman hires the Porter Agency to help with this very problem, she doesn't know half of what she's roping them into. Now, it is up to Max, Sandra, and Drummond to find who is behind this atrocity and stop them. Plus, there's a spirit to return to the Beyond, a missing girl who might have been murdered, and a possible murderer who happens to be the new client. Just another day for the Porters.
- Southern Hart: Max Porter, #17
17
OLD ANGER, NEW FOES When the most powerful witch in North Carolina, Madame Ti, is abducted, the Porter Agency is called upon to find her. With no leadership over magic in the state, many have come to fill the power void, and this appears to be the first overt move. Is it the Brotherhood — a group seeking to restore ancient magic that pre-dates witchcraft? Or Sister Sadie — the insane witch that used the Porter Agency to free herself from cursed captivity? Or perhaps the Haven House witches have finally decided to seize power? Even Cecily Hull could be behind the abduction — stealing her own witch to unveil her true enemies. It's up to Max, Sandra, and Drummond to find an answer. But they better be fast, or a full-blown witch war will begin.
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