About this series
Before the birth of Brandyé Dui-Erâth, his exile from Consolation, and consequently the events that led to the final struggle against the forces of Darkness, there were no less than three Ages of Erâth, through which the civilizations of men and the races of power rose, battled, and fell. Many times it has seemed that the race of men would be extinguished from Erâth forever, and throughout all, the threads of the Duithèn, race of Darkness, have tainted and corrupted the world.
During the First Age, the race of men rose to their greatest heights and achieved their greatest successes, only to discover that their aspirations of eternity would become their undoing. After the catastrophic downfall of the First Age, which saw the annihilation of the race of Life from Erâth, the world would never be the same again: even as men rebuilt their kingdoms, the Duithèn stole across all the lands, giving rise to the terrifying creatures of Darkness.
Eventually the powers of Darkness could no longer be contained, and the Second Age culminated in the great War of Darkness, from which the world of Erâth has never recovered. Although the Duithèn were defeated, the last kingdoms of men were in ruins, left to decay under the poor leadership of lesser kings. So began the Third Age, which saw the advent of Changelessness, the departure of the races of power, and the eventual return of the Duithèn, in a final bid to enslave the world in Darkness.
Titles in the series (3)
- The Redemption of Erâth: Consolation
1
In the fallen world of Erâth, a place overrun by the forces of Darkness, a young boy is taken in by his grandfather when his parents perish in a fire at his birth. Feared and misunderstood by everyone around him, Brandyé Dui-Erâth grows up alone, save for a single family who sees the sadness in his heart. Through his grandfather's many fireside tales, Brandyé begins to learn the true nature of the world around him. As Darkness and its creatures begin to creep into the once-safe lands of Consolation, he discovers that he has a connection to the long-forgotten ancient world. As events force him down a path of ever-growing danger, he finds his destiny is to suffer both joy and sorrow, and to learn the true nature of Darkness and Death. The Redemption of Erâth: Consolation is the first in a series of novels chronicling the epic journey of Brandyé Dui-Erâth through the dark and terrifying world of Erâth—a journey that will take him to the ends of land and time and put the salvation of all men in his hands.
- The Redemption of Erâth: Exile
2
Exiled from his homeland, never to return, Brandyé Dui-Erâth finds himself lost in the wilderness on the coast of a black sea, with the influence of Darkness closing in around him. Here, he learns the true meaning of solitude, and begins to discover that he indeed has an influence on the world that is beyond the natural. Soon, he finds he is not alone in the greater lands of Thaeìn, and is captured and taken in by the Cosari, a seafaring nation whose delight is in battle, glory and death. Thus begins a new chapter in Brandyé’s life, one that will lead him from the rocky islands of Cosar through the dangerous forests of the Trestaé Mountains, and ultimately to the greatest kingdom of men in all of Erâth. Along the way he discovers old friends and new enemies, and learns ever more about the world of Erâth, its history and its future, and the role he has to play in its fate.
- The Redemption of Erâth: History of Erâth
Before the birth of Brandyé Dui-Erâth, his exile from Consolation, and consequently the events that led to the final struggle against the forces of Darkness, there were no less than three Ages of Erâth, through which the civilizations of men and the races of power rose, battled, and fell. Many times it has seemed that the race of men would be extinguished from Erâth forever, and throughout all, the threads of the Duithèn, race of Darkness, have tainted and corrupted the world. During the First Age, the race of men rose to their greatest heights and achieved their greatest successes, only to discover that their aspirations of eternity would become their undoing. After the catastrophic downfall of the First Age, which saw the annihilation of the race of Life from Erâth, the world would never be the same again: even as men rebuilt their kingdoms, the Duithèn stole across all the lands, giving rise to the terrifying creatures of Darkness. Eventually the powers of Darkness could no longer be contained, and the Second Age culminated in the great War of Darkness, from which the world of Erâth has never recovered. Although the Duithèn were defeated, the last kingdoms of men were in ruins, left to decay under the poor leadership of lesser kings. So began the Third Age, which saw the advent of Changelessness, the departure of the races of power, and the eventual return of the Duithèn, in a final bid to enslave the world in Darkness.
Satis
Satis began writing stories from childhood and studied music composition at the Guildhall School of Music and Drama in London. His twin loves of music and writing have stayed with him throughout his life, and he regularly introduces his son to new music, as well as writing bedtime stories for them to read together. He currently lives with his wife and their son in northern New Jersey.
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