The Chronicles of Guiamo Durmius Stolo Series
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About this series
Returning in 27 B.C. devastated by personal tragedy, Guiamo struggles to find his way as Eochu conspires with Cermait's three Druid sons to seize the Cruthin high throne.
Combining legitimate legends with actual historical events, Best weaves an epic story that portrays the ancient world as it might have been, a world which the ancient historians recorded as fact; a time when gods ruled the earth and strange creatures dominated the land. It is the era of civilized conquerors exploring distant and primitive new lands. Scant recordings left to us today only touch on the fringe of the fantastic and brutal reality that existed in those distant lands of the west. Into this age, young Guiamo enters the world stage as the great game-changer, and by his hand the gods and beasts become destined to disappear into myth and legend.
Titles in the series (8)
- Guiamo
1
Guiamo Durmius Stolo, an exceptionally gifted young Roman boy, is abandoned in Gaul in 60 B.C. Recognized by the gods as having world changing talents, he is given a weapon that directs his destiny forever. First of nine in the epic The Chronicles of Guiamo Durmius Stolo series. Combining legitimate legends with actual historical events, Marshall Best weaves an epic story that portrays the ancient world as it might have been, a world which the ancient historians recorded as fact; a time when gods ruled the earth and strange creatures dominated the land. It is the era of civilized conquerors exploring distant and primitive new lands. Scant recordings left to us today only touch on the fringe of the fantastic and brutal reality that existed in those distant lands of the west. Into this age, young Guiamo enters the world stage as the great game-changer, and by his hand the gods and beasts become destined to disappear into myth and legend.
- Cumoro
2
Guiamo Durmius Stolo sails in 55 B.C. with Rome's 7th Legion as Julius Caesar invades Britain. But Caesar has not before encountered the Fomori, a dominion of wicked creatures which wage war against the human inhabitants and dominate much of Britain. Armed with his god-made spear, Guiamo joins with the tribal kings against their Fomori foe when Caesar departs. Book 2 of 9. Combining legitimate legends with actual historical events, Marshall Best weaves an epic story that portrays the ancient world as it might have been, a world which the ancient historians recorded as fact; a time when gods ruled the earth and strange creatures dominated the land. It is the era of civilized conquerors exploring distant and primitive new lands. Scant recordings left to us today only touch on the fringe of the fantastic and brutal reality that existed in those distant lands of the west. Into this age, young Guiamo enters the world stage as the great game-changer, and by his hand the gods and beasts become destined to disappear into myth and legend.
- Morlanos
3
Having destroyed the Fomori in Britain, Guiamo decides in 51 B.C. to bring the Cruthin people, once slaves to the Fomori, to Ireland, but encounters the Fomori who reside there as well. Guiamo discovers that the gods venerated by the Druids are unworthy. The gods are displeased with him and begin to work against him. Book 3 of 9. Combining legitimate legends with actual historical events, Marshall Best weaves an epic story that portrays the ancient world as it might have been, a world which the ancient historians recorded as fact; a time when gods ruled the earth and strange creatures dominated the land. It is the era of civilized conquerors exploring distant and primitive new lands. Scant recordings left to us today only touch on the fringe of the fantastic and brutal reality that existed in those distant lands of the west. Into this age, young Guiamo enters the world stage as the great game-changer, and by his hand the gods and beasts become destined to disappear into myth and legend.
- Inis Emain Ablach
4
In 50 B.C. Guiamo Durmius Stolo finds himself victor over the detested Fomori whose leader, Cichol, is slain and those few who survived are scattered. Guiamo explores the secret places where Cichol kept his most important secrets and discovers there the treasures of Cichol's master, the goddess Domnu. Book 4 of 9. Combining legitimate legends with actual historical events, Marshall Best weaves an epic story that portrays the ancient world as it might have been, a world which the ancient historians recorded as fact; a time when gods ruled the earth and strange creatures dominated the land. It is the era of civilized conquerors exploring distant and primitive new lands. Scant recordings left to us today only touch on the fringe of the fantastic and brutal reality that existed in those distant lands of the west. Into this age, young Guiamo enters the world stage as the great game-changer, and by his hand the gods and beasts become destined to disappear into myth and legend.
- Heimdallr
Combining legitimate legends with actual historical events, Best weaves an epic story that portrays the ancient world as it might have been, a world which the ancient historians recorded as fact; a time when gods ruled the earth and strange creatures dominated the land. It is the era of civilized conquerors exploring distant and primitive new lands. Scant recordings left to us today only touch on the fringe of the fantastic and brutal reality that existed in those distant lands of the west. Into this age, young Guiamo enters the world stage as the great game-changer, and by his hand the gods and beasts become destined to disappear into myth and legend.
- Ibic
Combining legitimate legends with actual historical events, Best weaves an epic story that portrays the ancient world as it might have been, a world which the ancient historians recorded as fact; a time when gods ruled the earth and strange creatures dominated the land. It is the era of civilized conquerors exploring distant and primitive new lands. Scant recordings left to us today only touch on the fringe of the fantastic and brutal reality that existed in those distant lands of the west. Into this age, young Guiamo enters the world stage as the great game-changer, and by his hand the gods and beasts become destined to disappear into myth and legend. historical fantasy books, epic fantasy, gods at war, best sellers, sword and sorcery Replaced with four other words including gladius, Rome, Thor Marshall Best is an avid reader, father of six and business owner. In the past several years he has found his love of writing as well. What began as a desire to write a story for his children has evolved into a nine book series.
- Bui and Nas
Combining legitimate legends with actual historical events, Best weaves an epic story that portrays the ancient world as it might have been, a world which the ancient historians recorded as fact; a time when gods ruled the earth and strange creatures dominated the land. It is the era of civilized conquerors exploring distant and primitive new lands. Scant recordings left to us today only touch on the fringe of the fantastic and brutal reality that existed in those distant lands of the west. Into this age, young Guiamo enters the world stage as the great game-changer, and by his hand the gods and beasts become destined to disappear into myth and legend.
- Rath
Returning in 27 B.C. devastated by personal tragedy, Guiamo struggles to find his way as Eochu conspires with Cermait's three Druid sons to seize the Cruthin high throne. Combining legitimate legends with actual historical events, Best weaves an epic story that portrays the ancient world as it might have been, a world which the ancient historians recorded as fact; a time when gods ruled the earth and strange creatures dominated the land. It is the era of civilized conquerors exploring distant and primitive new lands. Scant recordings left to us today only touch on the fringe of the fantastic and brutal reality that existed in those distant lands of the west. Into this age, young Guiamo enters the world stage as the great game-changer, and by his hand the gods and beasts become destined to disappear into myth and legend.
Marshall Best
Marshall Best is an avid reader, father of six and business owner. In the past several years he has found his love of writing as well. What began as a desire to write a story for his children has evolved into a nine book series.Marshall has done extensive research into the history behind the legends, people and places of England, Scotland and Ireland involved in his books. He loves being able to weave real people and legends into his stories making them come alive. He is definitely a writer that tends to the details often mapping out timetables, calendars, genealogies, etc. that pertain to his book to ensure that it is as realistic as possible.Marshall also enjoys putting real life issues into his books, delving into a bit of philosophy while entertaining with orcs, dragons, magic and battles. He is someone who loves a grand adventure but makes sure it's not a shallow one.
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