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DF Direct Weekly #150: Xbox Business Update, Sony Financials Reaction - Is The Future Multi-Plat?
DF Direct Weekly #150: Xbox Business Update, Sony Financials Reaction - Is The Future Multi-Plat?
ratings:
Length:
118 minutes
Released:
Feb 19, 2024
Format:
Podcast episode
Description
This week, Xbox finally responded to the rumours and speculations surrounding its multi-platform plans, while Sony boldly announced that we are entering the latter stages of the PlayStation 5's lifecycle - and that new initiatives are required to increase profit margins. John, Rich and Alex share their thoughts on the announcements and strategies before moving on to other topics. John's been working on a new modern retro game - Arzette: The Jewel of Faramore - while a defective LCD screen sees Rich 'downgrading' from 8K to 4K and embarking on a one-man marketing campaign for Facebook Marketplace in the process.
0:00:00 Introduction
0:02:14 News 01: Microsoft explains multiplatform strategy
0:45:50 News 02: Sony: PS5 sales have peaked
1:05:22 News 03: Rich ‘downgrades’ from 8K to 4K
1:17:15 News 04: Arzette: The Jewel of Faramore released
1:23:01 Supporter Q1: Why don’t more games support Dolby Vision and HDR 10+?
1:32:41 Supporter Q2: Given the limited power of the consoles, should developers reconsider including performance modes?
1:41:16 Supporter Q3: Given Nvidia’s tech lead in GPUs, aren’t they an attractive choice for a next-gen console?
1:47:00 Supporter Q4: Can Final Fantasy 7 Rebirth’s image quality issues be fixed with a quick patch, or is there a more fundamental limit?
1:53:09 Supporter Q5: Whatever happened to the Vulkan graphics API?
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0:00:00 Introduction
0:02:14 News 01: Microsoft explains multiplatform strategy
0:45:50 News 02: Sony: PS5 sales have peaked
1:05:22 News 03: Rich ‘downgrades’ from 8K to 4K
1:17:15 News 04: Arzette: The Jewel of Faramore released
1:23:01 Supporter Q1: Why don’t more games support Dolby Vision and HDR 10+?
1:32:41 Supporter Q2: Given the limited power of the consoles, should developers reconsider including performance modes?
1:41:16 Supporter Q3: Given Nvidia’s tech lead in GPUs, aren’t they an attractive choice for a next-gen console?
1:47:00 Supporter Q4: Can Final Fantasy 7 Rebirth’s image quality issues be fixed with a quick patch, or is there a more fundamental limit?
1:53:09 Supporter Q5: Whatever happened to the Vulkan graphics API?
Learn more about your ad choices. Visit megaphone.fm/adchoices
Released:
Feb 19, 2024
Format:
Podcast episode
Titles in the series (100)
DF Direct Weekly #6: Cyberpunk/Mortal Shell Patches, AMD GPU Chiplets, Castlevania DC Prototype!: In the latest instalment of Digital Foundry Direct Weekly, the team tackle a bunch of new patches, discuss the exciting implications of AMD's GPU chiplet patent, enthuse about the Pac-Man 99 announcement and ponder the Castlevania Resurrection Dreamcast prototype. by Digital Foundry Direct Weekly