70 min listen
Insert Credit Gaiden #6 - Electric Sesame: An Interview with Jeremy Blaustein
Insert Credit Gaiden #6 - Electric Sesame: An Interview with Jeremy Blaustein
ratings:
Length:
37 minutes
Released:
Dec 20, 2023
Format:
Podcast episode
Description
Brandon Sheffield hits the Tokyo Game Show 2023 floor and interviews Jeremy Blaustein, CEO of Dragonbaby and translator of legendary games like Metal Gear Solid, Suikoden, and Silent Hill 2.
Segments**:**
How did this all start for you? (01:01)
What did you do at Jaleco? (02:02)
What games did you work on? (03:59)
Talk a little bit about character constraints in early video game localization (05:23)
How did you manage outside references in Suikoden? (09:29)
Talk a little bit about Symphony of the Night (11:49)
How does the back-and-forth in recording go? (15:24)
Were you working in isolation in the early days? (18:27)
Were you working with Kojima’s team on Snatcher? (19:54)
What’s your experience with Turbografx CD games? (21:07)
Anything interesting about the Shadow Hearts series? (22:42)
Talk a little bit more about Metal Gear Solid (25:25)
What were the unique challenges of the early era of game translation? (27:50)
How do you feel about accidentally creating iconic lines? (31:52)
Discuss this episode in the Insert Credit Forums
A SMALL SELECTION OF THINGS REFERENCED:
Jeremy Blaustein
Dragonbaby
Konami
Jaleco
Snatcher
Rocket Knight series
Animaniacs
Tiny Toon Adventures: Buster’s Hidden Treasure
Biker Mice from Mars
Castlevania
Contra Hard Corps
Vandal Hearts
Suikoden
Castlevania: Symphony of the Night
Silent Hill 2
Troy Baker
Animaniacs
The Adventures of Batman & Robin
Jethro Tull
Frank Zappa
Castlevania: Bloodlines
Last Alert
Final Zone II
Ys: Book I & II
Shadow Hearts series
Pokémon series
Maddie Blaustein
Richard Epcar
Metal Gear Solid
Dark Cloud 2
8-4
Zom 100: Bucket List of the Dead
Insert Credit Gaiden is brought to you by patrons like you. Thank you.
Subscribe: RSS, Apple Podcasts, Google Podcasts, Spotify, and more!
Segments**:**
How did this all start for you? (01:01)
What did you do at Jaleco? (02:02)
What games did you work on? (03:59)
Talk a little bit about character constraints in early video game localization (05:23)
How did you manage outside references in Suikoden? (09:29)
Talk a little bit about Symphony of the Night (11:49)
How does the back-and-forth in recording go? (15:24)
Were you working in isolation in the early days? (18:27)
Were you working with Kojima’s team on Snatcher? (19:54)
What’s your experience with Turbografx CD games? (21:07)
Anything interesting about the Shadow Hearts series? (22:42)
Talk a little bit more about Metal Gear Solid (25:25)
What were the unique challenges of the early era of game translation? (27:50)
How do you feel about accidentally creating iconic lines? (31:52)
Discuss this episode in the Insert Credit Forums
A SMALL SELECTION OF THINGS REFERENCED:
Jeremy Blaustein
Dragonbaby
Konami
Jaleco
Snatcher
Rocket Knight series
Animaniacs
Tiny Toon Adventures: Buster’s Hidden Treasure
Biker Mice from Mars
Castlevania
Contra Hard Corps
Vandal Hearts
Suikoden
Castlevania: Symphony of the Night
Silent Hill 2
Troy Baker
Animaniacs
The Adventures of Batman & Robin
Jethro Tull
Frank Zappa
Castlevania: Bloodlines
Last Alert
Final Zone II
Ys: Book I & II
Shadow Hearts series
Pokémon series
Maddie Blaustein
Richard Epcar
Metal Gear Solid
Dark Cloud 2
8-4
Zom 100: Bucket List of the Dead
Insert Credit Gaiden is brought to you by patrons like you. Thank you.
Subscribe: RSS, Apple Podcasts, Google Podcasts, Spotify, and more!
Released:
Dec 20, 2023
Format:
Podcast episode
Titles in the series (100)
Ep. 14 - Train Hard, with Bennett Foddy by The Insert Credit Show