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(Remastered) Season 2 Finale: 10 Psychological Concepts in TTRPGs

(Remastered) Season 2 Finale: 10 Psychological Concepts in TTRPGs

FromDungeons, Dragons, & Psychology Podcast


(Remastered) Season 2 Finale: 10 Psychological Concepts in TTRPGs

FromDungeons, Dragons, & Psychology Podcast

ratings:
Length:
19 minutes
Released:
Nov 27, 2023
Format:
Podcast episode

Description

Episode Details & LinksGreetings, adventurers! This is a re-recorded version of the Season 2 Finale, which sadly encountered some recording issues with a corrupted file. But I have solved the problem and recorded again with better sound quality!For the grand finale of this season, let's delve deep into the nuances of the human psyche and uncover ten psychological concepts that wield formidable influence within the tapestry of tabletop roleplaying games. Tricks of the Trade Information & LinksFor Tricks I combine some of these psychological concepts into compelling storylines for a tabletop roleplaying game:Become a PatreonJoin my Patreon to show your support for the show and access exclusive content.https://www.patreon.com/DungeonsDragonsPsychology My Linktreehttps://linktr.ee/dungeonsdragonspsychologyKeywords: dnd, D&D, dnd podcast, dungeons and dragons, podcast, ttrpg, rpg, roleplaying, roleplaying game, DM, dungeon master, game master, dnd ideas, Podcast Art by Kyle BaerlocherIntro music by 33nano from GabrielDouglas from PixabaySupport the show
Released:
Nov 27, 2023
Format:
Podcast episode

Titles in the series (87)

The Dungeons, Dragons, & Psychology Podcast is a TTRPG podcast that helps collaborative storytellers build great campaigns using psychology. Each episode dives into different aspects of tabletop roleplaying games, and offers listeners (psyclithids) tricks of the trade for how to improve their own games. Your host, Robert Walker, is a longtime DM and student of psychology and is the author of "Session Zero: The DMG to Writing Great Campaigns in any System."