78 min listen
#1222: Kickoff of XR Accessibility Series with XR Access Co-Founder Shiri Azenkot
FromVoices of VR
ratings:
Length:
20 minutes
Released:
Jul 12, 2023
Format:
Podcast episode
Description
This is the first of fifteen in a Voices of VR podcast series on XR Accessibility based upon my coverage from the XR Access Symposium 2023 that happened in New York City on June 15th and 16th. I'm kicking off my 8 hours of coverage with an interview with XR Access co-founder Shiri Azenkot, who is an associate professor at Cornell Tech researching accessibility. She is focusing on making augmented and virtual reality technologies accessible as well as trying to leverage XR to solve accessibility problems. XR Access was started in 2019, which was an opportunity to bring the community together and highlight some of the pioneering accessibility research such as SeeingVR: A Set of Tools to Make Virtual Reality More Accessible to People with Low Vision.
Here is an overview of the 15 episodes in my XR Accessibility series:
Shiri Azenkot on founding XR Access
Christine Hemphill on defining disability through difference
Reginé Gilbert on her book about Accessibility & XR Heuristics
Christian Vogler on captions in VR & potential of haptics
Six interviews from the XR Access Symposium poster session
Dylan Fox on the journey towards XR Accessibility
Liz Hyman on the public policy POV on XR Accessibility
Mark Steelman on accessible XR for career exploration
Michael Cooper on customizable captions
Joel Ward on challenges with government contracting for accessibility and live captioning with XREAL glasses
Jazmin Cano & Peter Galbraith on Owlchemy Labs' pioneering low-vision features for Cosmonious High
Liv Erickson on intersection between AI & Spatial Computing for Accessibility
Ohan Oda on upcoming accessibility AR features in Google Maps
Yvonne Felix on using AR HMDs as an assistive technology for blind and low-vision users
Sean Dougherty & Jeffrey Colon on the challenges and opportunities in making XR accessible for blind & low-vision users
I'm also including rough transcripts for all episodes in this series as well as for my entire backlog of more than 1200 Voices of VR podcast interviews. I'm also in the process of adding categories to my episodes, which you can explore on this overview page showing the different categories. There's still more work to be done in order to make my website fully accessible, and feel to reach out to accessibility@drawtheskies.com. if you have any specific requests, feedback, questions, or comments.
This is a listener-supported podcast through the Voices of VR Patreon.
Music: Fatality
Here is an overview of the 15 episodes in my XR Accessibility series:
Shiri Azenkot on founding XR Access
Christine Hemphill on defining disability through difference
Reginé Gilbert on her book about Accessibility & XR Heuristics
Christian Vogler on captions in VR & potential of haptics
Six interviews from the XR Access Symposium poster session
Dylan Fox on the journey towards XR Accessibility
Liz Hyman on the public policy POV on XR Accessibility
Mark Steelman on accessible XR for career exploration
Michael Cooper on customizable captions
Joel Ward on challenges with government contracting for accessibility and live captioning with XREAL glasses
Jazmin Cano & Peter Galbraith on Owlchemy Labs' pioneering low-vision features for Cosmonious High
Liv Erickson on intersection between AI & Spatial Computing for Accessibility
Ohan Oda on upcoming accessibility AR features in Google Maps
Yvonne Felix on using AR HMDs as an assistive technology for blind and low-vision users
Sean Dougherty & Jeffrey Colon on the challenges and opportunities in making XR accessible for blind & low-vision users
I'm also including rough transcripts for all episodes in this series as well as for my entire backlog of more than 1200 Voices of VR podcast interviews. I'm also in the process of adding categories to my episodes, which you can explore on this overview page showing the different categories. There's still more work to be done in order to make my website fully accessible, and feel to reach out to accessibility@drawtheskies.com. if you have any specific requests, feedback, questions, or comments.
This is a listener-supported podcast through the Voices of VR Patreon.
Music: Fatality
Released:
Jul 12, 2023
Format:
Podcast episode
Titles in the series (100)
#1193: Phone-based Interactive Story “Consensus Gentium” Takes Top SXSW Prize for Chilling Speculative Worldbuilding Exploring AI Bias, Surveillance, & Biometric Agency: Consensus Gentium is took him the Grand Jury prize for SXSW Immersive 2023, and it’s the most immersive phone-based experience that I’ve ever had. The Latin title translated means that “If everyone believes it, it must be true, by Voices of VR