59 min listen
Considering what Street Fighter 6‘s mechanic could be, and 5 old Street Fighter things Catalyst HATED and hopes never come back
Considering what Street Fighter 6‘s mechanic could be, and 5 old Street Fighter things Catalyst HATED and hopes never come back
ratings:
Length:
37 minutes
Released:
Nov 5, 2021
Format:
Podcast episode
Description
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Mechanics are a major part of what give fighting games their unique identities, and with Street Fighter 6 somewhere out there in the not too distant future, we consider a particular mechanic that might be especially refreshing for the franchise. Plus Catalyst has seen it all in his day, and remembers five things the Street Fighter franchise has done that he hopes never ever come back.
Mechanics are a major part of what give fighting games their unique identities, and with Street Fighter 6 somewhere out there in the not too distant future, we consider a particular mechanic that might be especially refreshing for the franchise. Plus Catalyst has seen it all in his day, and remembers five things the Street Fighter franchise has done that he hopes never ever come back.
Released:
Nov 5, 2021
Format:
Podcast episode
Titles in the series (100)
Crap tier characters aren't worth the trouble in Street Fighter 5, we examine why; hidden balance changes & what Capcom can do better: The lowest tiers of Street Fighter 5 really do suck, but what exactly is it that makes them so hard to win with? Why doesn't Capcom tell its players about the secret ninja balance changes that we've been seeing as of late? Plus Catalyst and I make ou... by EventHubs Podcast