2 min listen
Final Fantasy XVI and Video Game Pacing
FromTriple Click
ratings:
Length:
59 minutes
Released:
Jun 29, 2023
Format:
Podcast episode
Description
Jason, Maddy, and Kirk talk about the opening hours of Final Fantasy XVI, a game with some very strange pacing, and use that as a springboard to talk about pacing in general. How do you deal with pacing in video games when the player is control? And do big, emotional moments need a cigarette afterwards? One More Thing: Kirk: Beef (Netflix)Maddy: Ender’s Game by Orson Scott CardJason: Nintendo DirectLINKS:Support Triple Click: http://maximumfun.org/joinBuy Triple Click Merch: https://maxfunstore.com/search?q=triple+click&options%5Bprefix%5D=lastJoin the Triple Click Discord: http://discord.gg/tripleclickpodTriple Click Ethics Policy: https://maximumfun.org/triple-click-ethics-policy/
Released:
Jun 29, 2023
Format:
Podcast episode
Titles in the series (100)
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