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LucasArts Tales with Brad Taylor - Creating the SCUMM System

LucasArts Tales with Brad Taylor - Creating the SCUMM System

FromArcade Attack Retro Gaming Podcast


LucasArts Tales with Brad Taylor - Creating the SCUMM System

FromArcade Attack Retro Gaming Podcast

ratings:
Length:
102 minutes
Released:
Sep 21, 2022
Format:
Podcast episode

Description

Brad Taylor was a key cog in the LucasArts machine and worked his magic on the infamous SCUMM engine. This was used in so many classic LucasArts titles, such as The Secret of Monkey Island, Le Chuck's Revenge, Day of the Tentacle, Sam & Max Hit the Road and lots more!
Brad worked closely with Ron Gilbert to create, update and implement the SCUMM engine to some truly classic titles. Brad reflect on his time at LucasArts, his favourite memories and shares some amazing stories from a truly iconic video game company.
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Released:
Sep 21, 2022
Format:
Podcast episode

Titles in the series (100)

A lively, accessible and entertaining weekly retro gaming podcast from Keith, Adrian, Dylan and James @ www.arcadeattack.co.uk. We will cover whole episodes on single retro gaming classics, discuss the latest retro news and topics, broadcast interviews with some of the true legends of the industry or whatever else may take our fancy! Like what we do? Please support us on Patreon: http://www.patreon.com/arcadeattack Or, buy us a coffee on Ko-fi: https://www.ko-fi.com/arcadeattack