76 min listen
LucasArts Tales with Brad Taylor - Creating the SCUMM System
LucasArts Tales with Brad Taylor - Creating the SCUMM System
ratings:
Length:
102 minutes
Released:
Sep 21, 2022
Format:
Podcast episode
Description
Brad Taylor was a key cog in the LucasArts machine and worked his magic on the infamous SCUMM engine. This was used in so many classic LucasArts titles, such as The Secret of Monkey Island, Le Chuck's Revenge, Day of the Tentacle, Sam & Max Hit the Road and lots more!
Brad worked closely with Ron Gilbert to create, update and implement the SCUMM engine to some truly classic titles. Brad reflect on his time at LucasArts, his favourite memories and shares some amazing stories from a truly iconic video game company.
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All copyrighted material contained within this podcast is the property of their respective rights owners and their use here is protected under ‘fair use’ for the purposes of comment or critique.
Brad worked closely with Ron Gilbert to create, update and implement the SCUMM engine to some truly classic titles. Brad reflect on his time at LucasArts, his favourite memories and shares some amazing stories from a truly iconic video game company.
Please consider supporting us today on Patreon at: www.patreon.com/arcadeattack
Fancy discussing this podcast? Fancy suggesting a topic of conversation? Please tweet us @arcadeattackUK and catch us on Facebook or Instagram.
All copyrighted material contained within this podcast is the property of their respective rights owners and their use here is protected under ‘fair use’ for the purposes of comment or critique.
Released:
Sep 21, 2022
Format:
Podcast episode
Titles in the series (100)
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