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ratings:
Length:
105 minutes
Released:
Dec 29, 2020
Format:
Podcast episode

Description

You'll need swords, seamanship, political guile, but most of all inline hints to tackle Infocom's ill-conceived first foray into graphical adventures. Kay and Carrington find their patience tested in a game where, ironically, the most frequently used command is 'wait'.
Released:
Dec 29, 2020
Format:
Podcast episode

Titles in the series (53)

Kay Savetz and Carrington Vanston discuss and review classic Infocom games, text adventures, and interactive fiction.