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How do you solve a problem like G2A? - The GamesIndustry.biz Podcast

How do you solve a problem like G2A? - The GamesIndustry.biz Podcast

FromThe GamesIndustry.biz Podcast


How do you solve a problem like G2A? - The GamesIndustry.biz Podcast

FromThe GamesIndustry.biz Podcast

ratings:
Length:
43 minutes
Released:
Jul 12, 2019
Format:
Podcast episode

Description

Matt, James and Haydn discuss the biggest stories of the past week, including the ongoing dispute between indie developers and divisive marketplace G2A. Recorded hot off the heels of G2A's proposal for a key-blocking tool, we discuss the various roots of the debate and why indie developers -- and the industry in general -- has such a rocky relationship with the company. The core principle of G2A -- that players can sell on games they own -- is not all that controversial, but years of allegations regarding scams, fraud and stolen keys, plus the marketplace's occasionally inept attempts at defending itself make this an industry problem that may be impossible to solve. Finally, we share our thoughts on the long-rumoured and in-no-way-surprising Nintendo Switch Lite. For both Matt and James, it suits their use of the device down to a tee, but would a Switch Pro capable of handling more powerful games be more appealing?
Released:
Jul 12, 2019
Format:
Podcast episode

Titles in the series (100)

Regular news discussion show offering insight into the global video games market for industry professionals. The GI.Biz's world-leading team of experienced trade journalists, who spend each episode breaking down the biggest stories, lending their thoughts on the latest trends in the market, and discussing the implications for video games as a business