17 min listen
Ep 21: Taking Your Mech On Campaign
FromThe Mechbay
ratings:
Length:
94 minutes
Released:
Nov 4, 2021
Format:
Podcast episode
Description
The Mechbay goes over the basics of running a Battletech Campaign and carrying those walking C-Bill holes from one game to the next. They cover the roles of a GM, Experience points and turning that recruit into a killer, good places to get your foot actuators wet, and that sweet loot to keep players coming back to the table. Do you like tracking fuel cost, salaries, or just the logistics of tabletop warfare? Then a campaign is for you! Then they break it down with ways to prevent burnout and a campaign going cold. Battletech Event Calendar DocTalk with the Mechbay and fans on their DiscordIf you like what you hear or have request for what you would like to hear next, send them a shout at themechbaypodcast@gmail.com or on FacebookYou can support them at Patreon and get your name and mech shouted out in episode.Our Hobby Progress Section is proudly brought to you by Ariesgamesandminis.comOur Main Segment is proudly brought to you by Fortress Miniatures and Games.PatreonsArchonsCataphract 40 still deciding on his rideStefan Stahlkater "McKenna" piloting Warwolf HMechwarriorsChris "Kazrok" Miller piloting Thug 12KDenham "Eclipse" piloting ShadowHawk SHD-2HJared HahnCadetsMitch "Minotaur" Grant piloting Thunderbolt 5SEHarris "Ramshackle" piloting Cataphract CTF-4LMetalEdJohn GarnierRichardKZ
Released:
Nov 4, 2021
Format:
Podcast episode
Titles in the series (73)
Ep 3.5 Hour of the Wolf Overview by The Mechbay