Discover this podcast and so much more

Podcasts are free to enjoy without a subscription. We also offer ebooks, audiobooks, and so much more for just $11.99/month.

The History of Square Enix - Part 7: Game Making Machine!

The History of Square Enix - Part 7: Game Making Machine!

FromUltima Final Fantasy | The Ultimate Final Fantasy Podcast


The History of Square Enix - Part 7: Game Making Machine!

FromUltima Final Fantasy | The Ultimate Final Fantasy Podcast

ratings:
Length:
103 minutes
Released:
Nov 14, 2016
Format:
Podcast episode

Description

This week, we discuss the early days of our favorite game publisher/developer Square! And Enix. Enjoy!! The History of Square-Enix - Part VII: Game-Making Machine   Last time we talked about how Square Co. become an almost exclusive Playstation game publishing company. By 1998 they had a multi-game publishing deal with Sony, and with the success of Final Fantasy VII things were looking up for the now very profitable gaming company. Enix, although keep in mind they were a publishing-only company and made no games in-house, weren’t nearly as successful in the mid-to-late 90’s as Square Co. was. However, games weren’t the only thing Enix was selling. Since 1991, likely due to Enix’s relationship with Akira Toriyama (the artist behind Dragon Quest and Dragon Ball), Enix began publishing a weekly Manga magazine to compete with Shonen Magazine, Shonen Jump, and Shonen Sunday. Enix’s magazine would be called “Monthly Shonen Gangan” (by the way, “shonen” means a type of magazine aimed at young men and boys). It was so successful that they published another fantasy-only magazine in 1993 called “Monthly GFantasy”. Both of these monthly Manga Publications have been selling successfully all the way up to now around Japan. You may recognize some of these names: Fullmetal Alchemist, Soul Eater, Star Ocean and other spin-off manga has been published through these magazines for series later including Final Fantasy and Kingdom Hearts. In 1991 Enix also and a couple of other gaming companies in Japan helped fund the Digital Entertainment Academy Co., which is a school for game development. Speaking of games… The first game Enix published for the Playstation? “Bust a Groove” from 1998. It was a rhythm game developed by the now-defunct “Metro Graphics”. It was enough of a success a sequel in 2000 (Bust a Groove 2), and a more obscure third game on the PS2 called “Dance Summit 2001”, which even wikipedia didn’t even know existed. Following up the successful “Star Ocean” from 1996, Enix released “Star Ocean: The Second Story”, which was the first in the sci-fi/fantasy series released outside of Japan, and proved to be a pretty successful game with 1.09 Million copies sold worldwide. Although we listed the games on a previous episode, I’ll reiterate once again that Enix did experiment with publishing a couple games on both the N64 and the Sega Saturn, but middling sales from both of those systems is what probably led Enix to publish exclusively on the playstation after 1996. Square Co. during this era was pumping out games like crazy in comparison to Enix. Although it didn’t make the game, Square did publish the famous, and ahead-of-its-time, fighting game called Bushido Blade in 1997, created by “Light Weight” Studios (to be fair, they would also end up making the Crouching Tiger, Hidden Dragon game which is neither famous or any good). Bushido Blade would be considered one of the greatest games of all time by many publications, and sell moderately well for a 1997 title with 388,000 copies sold in Japan. Also in 1997, Square Co. would re-release Final Fantasy IV on the Playstation, release 2 games that I couldn’t find any info on, “Power Stakes” and “Digical League”, and publish the sequel to their first Playstation game, Tobal 2. ...And then they decided to shake up the Final Fantasy series with “Final Fantasy Tactics”. Written and Directed by Yasumi Matsuno (the director who stepped down in the middle of FF12), with gameplay designed by Hiroyuki Ito (we have an episode on him btw), Tactics would be one of the strangest departures from the Final Fantasy series, yet one of the most successful and beloved with over 2.4 million copies worldwide, almost all of which went to snobby hipsters who keep reminding people that FF7 is not the best FF game, but their super-rare-totally-not-Final-Fantasy Final Fantasy is. I kid, I’ve never played it, so I don’t know yet. Square would continue 1997 with another addition to the Saga series with “Saga Frontier”, a
Released:
Nov 14, 2016
Format:
Podcast episode

Titles in the series (100)

For over 5 years Ultima Final Fantasy took you on a journey through the entire Final Fantasy series; from the main games that you know and love, to obscure titles such as "My Life as a Darklord". Every game was played and reviewed, every major media release was touched on, and you got to hear all the stories, tangents, and life struggles of the hosts who went through it. For years the show was supported on Patreon, and you got to see goals reached such as multiple "Megadeth" Song Covers of classic Final Fantasy songs, a phone line, and Twitch streaming for the MMO's. All of these things, along with the Patreon Invite episodes, added so much to the show. Now here we are at the end of our journey, the end of the weekly show (although occasionally returning to discuss some of the other FF-related games). The show, and our lives, must go on in a different fashion. From the bottom of our hearts, thank you for these amazing years.