53 min listen
#231: Why Fight When You Can Negotiate?
ratings:
Length:
55 minutes
Released:
Jun 23, 2022
Format:
Podcast episode
Description
Yes, you could make the argument that every game is a negotiation game if you try hard enough, but for a lot of games it's more integral to the design. We look at games that we think integrate negotiation mechanics especially well, and ask how much is too much (or too little) when it comes to negotiation. Before we compromise, we talk about Septima, and Kremlin. 02:12 - Septima 18:09 - Kremlin 34:26 - Negotiation as a mechanic 35:51 - Catan 38:01 - Sidereal Confluence: Trading and Negotiation in the Elysian Quadrant 43:23 - Inis 45:45 - Rising Sun 47:31 - Between Two Cities 49:22 - Dune 50:28 - Spartacus: A Game of Blood and Treachery 52:48 - Diplomacy Check out our wiki at: https://boardgamebarrage.com/wiki Join the discussion at: https://boardgamebarrage.com/discord Join our Facebook group at: https://boardgamebarrage.com/facebook Get a Board Game Barrage T-shirt at: https://boardgamebarrage.com/store
Released:
Jun 23, 2022
Format:
Podcast episode
Titles in the series (100)
#3: Double Dragonfly: Rising Sun! Everyone's talking about it, and so must we. It's our feature topic this week, but first, a brief look at what else we've been playing: Spirit Island, Hardback and Decrypto. We close the show with a look ahead to what we're hoping to play.... by Board Game Barrage