45 min listen
#214: Bob's Alright (For Fighting)
ratings:
Length:
86 minutes
Released:
Feb 24, 2022
Format:
Podcast episode
Description
Return of the Bob! If you don't know what a BGBBOB, boy you've missed out. Twelve games enter, and, well, they all exit, but only once they've been arranged in the appropriate order via a series of one on one fights. And fights are doubly appropriate this week, because we're battling it out in search of the best combat systems. Before we wish for peace, we talk about 7 Wonders: Architects, Kokopelli, and Canopy. 03:18 - 7 Wonders: Architects 10:46 - Kokopelli 19:22 - Canopy 31:42 - Diplomacy 33:26 - Rising Sun 35:52 - Mage Knight Board Game 37:44 - Arcadia Quest 41:10 - Chaos in the Old World 42:18 - Eclipse 45:49 - Blood Rage 48:20 - Kemet 53:03 - Neuroshima Hex 57:11 - King of Tokyo 1:01:55 - Dune 1:05:17 - Inis Give us feedback: https://boardgamebarrage.com/feedback Check out our wiki at: https://boardgamebarrage.com/wiki Join the discussion at: https://boardgamebarrage.com/discord Join our Facebook group at: https://boardgamebarrage.com/facebook Get a Board Game Barrage T-shirt at: https://boardgamebarrage.com/store
Released:
Feb 24, 2022
Format:
Podcast episode
Titles in the series (100)
#2: Catching Trains and Mathing Trades: We talk about what we've been playing (1830, Archipelago and Gaia Project), we dive deep into math trading for board games, and close out with what we're looking forward to in the weeks ahead. Games and topics discussed: 01:10 - 1830 07:39 -... by Board Game Barrage