53 min listen
#128: The Means of Production with Richard Simpson
#128: The Means of Production with Richard Simpson
ratings:
Length:
67 minutes
Released:
Jun 25, 2020
Format:
Podcast episode
Description
We're joined by Richard Simpson of We're Not Wizards, who is definitely not a magician, Victorian or otherwise, to talk about the line between game design and production. Should production values be an integral part of the discussion of a game's merits, or should we learn to separate the two? Before we get productive, we talk about Doughnut Dash, Cities, Azul: Stained Glass of Sintra, and L.L.A.M.A. 07:25 - Doughnut Dash 17:10 - Cities 21:37 - Azul: Stained Glass of Sintra 31:01 - L.L.A.M.A 35:25 - The Power of Production 35:34 - The Quacks of Quedlinburg 41:35 - The Last of Us Part II 47:15 - GKR: Heavy Hitters 49:24 - Cthulhu Wars 53:33 - Warhammer 40k 55:03 - Castles of Burgundy 55:29 - Container 56:10 - Tang Garden 58:09 - Krazy Wordz 59:23 - Sidereal Confluence: Trading and Negotiation in the Elysian Quadrant Check out We're Not Wizards at: https://werenotwizards.podbean.com Check out Kellen on We're Not Wizards Here: https://werenotwizards.podbean.com/e/boardgamebarrage/ Check out Neilan on We're Not Wizards Here: https://werenotwizards.podbean.com/e/neilan/ Join the discussion at: https://boardgamebarrage.com/discord
Released:
Jun 25, 2020
Format:
Podcast episode
Titles in the series (100)
#3: Double Dragonfly: Rising Sun! Everyone's talking about it, and so must we. It's our feature topic this week, but first, a brief look at what else we've been playing: Spirit Island, Hardback and Decrypto. We close the show with a look ahead to what we're hoping to play.... by Board Game Barrage