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Learn to code through game development with PursuedPyBear - Piper Thunstrom

Learn to code through game development with PursuedPyBear - Piper Thunstrom

FromTest and Code


Learn to code through game development with PursuedPyBear - Piper Thunstrom

FromTest and Code

ratings:
Length:
42 minutes
Released:
Aug 6, 2022
Format:
Podcast episode

Description

The first game I remember coding, or at least copying from a magazine, was in Basic. It was Lunar Lander.
Learning to code a game is a way that a lot of people get started and excited about programming.
Of course, I don't recommend Basic. Now we've got Python. And one of the game engines available for Python is PursuedPyBear, a project started by Piper Thunstrom.
Piper joins us this episode and we talk about PursuedPyBear, learning to code, and learning CS concepts with game development.
PursuedPyBear, ppb, is a game framework great for learning with, with goals of being fun, education friendly, an example of idiomatic Python, hardware library agnostic, and built on event driven and object oriented concepts. Special Guest: Piper Thunstrom.
Released:
Aug 6, 2022
Format:
Podcast episode

Titles in the series (100)

Test & Code is a weekly podcast hosted by Brian Okken. The show covers a wide array of topics including software engineering, development, testing, Python programming, and many related topics. When we get into the implementation specifics, that's usually Python, such as Python packaging, tox, pytest, and unittest. However, well over half of the topics are language agnostic, such as data science, DevOps, TDD, public speaking, mentoring, feature testing, NoSQL databases, end to end testing, automation, continuous integration, development methods, Selenium, the testing pyramid, and DevOps.