59 min listen
Ep 102: Can It Rex?
ratings:
Length:
86 minutes
Released:
Oct 1, 2019
Format:
Podcast episode
Description
This week’s episode topic is brought to you by the Galactic Council! Similar to our “Can It War Sun?” episode, today we’re taking a closer look at each factions’ chances of taking and holding Mecatol Rex. Why is Mecatol important, and what does it take to get there first and stay there longest? Stick around and we’ll tell you!
Join in on the discussion here, on our Discord, or at our Board Game Geek Guild. Connect with us on Facebook and Twitter. And send us your in game moments for Play of the Week! and This Imperium Life at spacecatspeaceturtles@gmail.com
We appreciate all of the feedback and discussion, but there are more ways you can contribute! If you want to join in and decide future games and topics to cover, visit our Patreon
Join in on the discussion here, on our Discord, or at our Board Game Geek Guild. Connect with us on Facebook and Twitter. And send us your in game moments for Play of the Week! and This Imperium Life at spacecatspeaceturtles@gmail.com
We appreciate all of the feedback and discussion, but there are more ways you can contribute! If you want to join in and decide future games and topics to cover, visit our Patreon
Released:
Oct 1, 2019
Format:
Podcast episode
Titles in the series (100)
Ep 002: Construction & Warfare: This week, Matt Martens and Hunter Donaldson discuss the Construction and Warfare Strategy Cards, as well as the basics behind production and combat. They go over The Arborec, The Clan of Saar, The Barony of Letnev, Sardakk N'orr, The Yin Brotherhood, an... by Space Cats Peace Turtles