44 min listen
Episode 92: Introduction to Game Development
FromSoftware Engineering Radio - the podcast for professional software developers
Episode 92: Introduction to Game Development
FromSoftware Engineering Radio - the podcast for professional software developers
ratings:
Length:
49 minutes
Released:
Apr 7, 2008
Format:
Podcast episode
Description
In this Episode, Arno talks with Oliver Jucknath about the art of writing computer games. A lot of myth is attached to this area of computing, and while a game technically is just another program, it is written in a different context than typical business applications.
This is true at the code level, where aggressive optimization is a focus throughout development. It also applies at the team level, where collaboration between specialists is pronounced. And the business context is different as well, which in turn influences the development effort as a whole.
This is true at the code level, where aggressive optimization is a focus throughout development. It also applies at the team level, where collaboration between specialists is pronounced. And the business context is different as well, which in turn influences the development effort as a whole.
Released:
Apr 7, 2008
Format:
Podcast episode
Titles in the series (100)
Episode 20: Interview Michael Stal: In this Episode, we talk to Michael Stal, a Senior Principal Engineer at Siemens Corporate Technology, POSA 1 and 2 Co-Author and Editor of the german JavaSpetrum magazine. Since Michael's core focus is middlware, by Software Engineering Radio - the podcast for professional software developers