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Stuck in the Uncanny Valley

Stuck in the Uncanny Valley

FromImaginary Worlds


Stuck in the Uncanny Valley

FromImaginary Worlds

ratings:
Length:
29 minutes
Released:
Mar 22, 2018
Format:
Podcast episode

Description

The holy grail for many animators is to create digital humans that can pass for the real thing -- in other words to cross the "uncanny valley." The problem is that the closer they get to realism, the more those almost-real humans repulse us. Blame evolution for that. I talk with Hal Hickel from ILM who brought Peter Cushing to life on Rogue One, Marianne Hayden who worked on games like The Last of Us and Uncharted for Naughty Dog studios, Vladimir Mastilovic from 3Lateral studios who worked on Hellblade: Senua's Sacrifice, and SVA instructor Terrence Masson about what it takes to cross that valley.Learn more about your ad choices. Visit megaphone.fm/adchoices
Learn more about your ad choices. Visit megaphone.fm/adchoices
Released:
Mar 22, 2018
Format:
Podcast episode

Titles in the series (100)

Imaginary Worlds is a bi-weekly podcast about science fiction and other fantasy genres. Host Eric Molinsky talks with novelists, screenwriters, comic book artists, filmmakers, and game designers about their craft of creating fictional worlds. The show also looks at the fan experience, exploring what makes us suspend our disbelief, and what happens when that spell is broken. Fantasy worlds may be set in distant planets or parallel dimensions, but they are crafted here on Earth and on some level relate to our daily lives. Employing his years of experience in public radio, Eric brings a sophisticated, thoughtfully produced voice to the far-out and fantastical.To access the full archive of Imaginary Worlds episodes, go to www.stitcher.com/premium and use the promo code Imaginary.