Discover this podcast and so much more

Podcasts are free to enjoy without a subscription. We also offer ebooks, audiobooks, and so much more for just $11.99/month.

Cinema 4D S22 - What is in this Surprise New Version?

Cinema 4D S22 - What is in this Surprise New Version?

FromGreyscalegorilla Podcast


Cinema 4D S22 - What is in this Surprise New Version?

FromGreyscalegorilla Podcast

ratings:
Length:
60 minutes
Released:
Apr 23, 2020
Format:
Podcast episode

Description

Show Notes:Maxon Cinema 4D S22Arnold and Otoy collaborationArnold GPU on their RNDR serviceOtoy to support Arnold's standard surfaceOur Thoughts on the New C4D S22 Features:Automatic UV'sChadsuper easy to use, very convenientnot bad but no real control over distortion settingsI like the overlap mirrored geo, nice way to save spacecant reset to default settingsShawn3 Impressive out of the box automatic solutions licenced from Quel Solaar.Easy to use!New UV WorkflowChadGreat start, way better layoutgood enough for mostslightly confusing workflowcouple of quirksdecent auto packing and auto unwrapneeds a relax brushno UDIM supportoverlap mirrored geo is niceno ability to right click and reset your settings to defaulttad slow on complex meshesShawnWonderful new UV layoutLove all of the view modes (Show tiled texture) for exampleWould love to see a nice grid in UI beyond 0-1 UV space.Need Alignment tools (Snapping does not seem to work)Modeling ImprovementsChadSteps in the right direction, but a long ways to go to compare to Maya + Maxbridge is ok, but still far behind what other DCCs are doinguntriangulate works wellShawnLove the new mirror selection! HugeVertex normal via the phong tag is greatUntriangulate Command is much improvedClose Polygon Hole function is much betterFix non-manifold geometries command very welcomeNodal Material Export to FBXChadnot really anything here that interests meShawnSeems great for those who still use Physical and Standard RenderersGoZ BridgeChadI don't use Zbrush but this seems usefulShawnWorks great! Was not possible in R21 officially and now supports Polygroups!Viewport EnhancementsChadviewport enhancements is a step in the right direction but doesn't work with redshift. Was hoping it would be closer to what Maya and Blender have.viewport filters are a great quality of life feature. BUT the individual presets are not found in the customize commands options and cannot be turned into a button or shortcut. However, the preset selector can be docked in the UI, but this is not ideal.would be easy to set up for play blastsShawnViewport filter icons ruleSetting up Viewport filter shortcuts DON'T work as expectedLove the new viewport resolution optionInstances now show full geometryHair now looks amazing and much closer to final rendergLTF Support (Export Only)ChadI don't do AR, but this seems very useful to those that doShawnAnother great exchange format.Great for WebGL needsIs a one-size fits all file format (SketchFab)
Released:
Apr 23, 2020
Format:
Podcast episode

Titles in the series (100)

A show about motion design, 3D rendering, Cinema 4D, and more.