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Ludology 248 - Solo-liloquy

Ludology 248 - Solo-liloquy

FromLudology


Ludology 248 - Solo-liloquy

FromLudology

ratings:
Length:
71 minutes
Released:
Apr 18, 2021
Format:
Podcast episode

Description

Emma and Gil sit down with Carla Kopp of Weird Giraffe Games and Galactic Raptor Games to discuss designing solo modes for games, the merits of "bots" in solo games, and how these bots tend to be named "Steve." SHOW NOTES 2m00s: Carla's first published game Super Hack Override. 4m53s: We spoke with Morten Monrad Pedersen on Ludology 154 - Leave Me Alone! about using Automa to make solo versions of games. 7m02s: Sarah Reed is a game designer, disability advocate, and all-around excellent person.  11m00s: The Cat Lady implementation for iOS and Android. 18m20s: Just a quick reminder that we’re talking about the digital implementation of the game Cat Lady, as opposed to Carla’s tabletop AIs. AI difficulty levels are more common in apps than they are in tabletop games.  19m45s: The Splendor digital implementation is sadly no longer available. 20m34s: Gil mentions the solo mode that comes in the tabletop version of It’s a Wonderful World. Emma mentions the solo mode from the Galaxy Trucker app. 21m13s: Calico 21m47s: Gil forgets to mention that Friedemann Friese included an “achievement sheet” in Copycat. 23m49s: Race for the Galaxy. We chatted with Theresa Duringer, CEO of Temple Gates, who developed the app, in Ludology 177 - AI AI, Captain!  24m26s: We're talking about the COIN (Counterinsurgencies) series of games, which have asymmetry built into them. Usually, each faction has a bot that allows many or all factions to be present in the game, even at a low player count. We talked to Volko Ruhnke, who began the series, in Ludology 178 - COIN Operated. 24m56s: The virtual gaming platform Tabletop Simulator. 26m54s: The three-body problem. 27m19s: Power Grid: The Robots 28m33s: Dune: Imperium, Smartphone Inc. 29m21s: Gil's second published game Battle Merchants. 31m24s: The Networks 33m10s: The underrated but absolutely amazing Fantasy Realms.  34m49s: Seven Wonders and Alhambra. We discussed desicion scales in games with Matt Wolfe in Ludology 157 - Come Scale Away. 35m36s: Abandon All Artichokes 36m51s: Skull, Space Dealer 37m33s: Weird Giraffe's upcoming games: Sara Perry's Gift of Tulips, and Fertessa Alysse's Wicked & Wise. 40m12s: Tokaido 48m02s: Carla's company with Dan Letzring, Galactic Raptor. Dan also runs Letiman Games. 51m45s: Bunny Kingdom, Root. We interviewed Root's designer, Cole Wehrle, most recently on Ludology 222 - Johnny Fairplay. 53m07s: Charterstone, Feudum 55m48s: The free cardmaking program nanDECK. 56m59s: The often-linked conditions of Narcolepsy and Cataplexy. 1h05m58s: "Tony" here is designer, podcast host, and excellent person Tony Miller. 1h09m09s: Carla’s website, Discord, and Twitter.  
Released:
Apr 18, 2021
Format:
Podcast episode

Titles in the series (100)

Welcome to Ludology, an analytical discussion of the how’s and why’s of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, as well as discuss game history, game design and game players. Ludology is made possible by the support and donations of listeners like you. We encourage you to visit us at our guild on Boardgamegeek to get involved in a continuing discussion of our topics. Ludology is part of The Dice Tower Network, the premier board game media network.