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GameTek Classic 234.5 - The Limits of AI

GameTek Classic 234.5 - The Limits of AI

FromLudology


GameTek Classic 234.5 - The Limits of AI

FromLudology

ratings:
Length:
6 minutes
Released:
Sep 27, 2020
Format:
Podcast episode

Description

Having previously discussed relatively new advances in AI that allows computers to beat humans at games like Chess and Go, Geoff moves on to games in which AI will have a much harder time being competitive. What is it about these games that makes it so difficult to make a good automated opponent? 1m00s: Geoff introduced AlphaZero and AlphaGo in GameTek Classic 218.5. 1m34s: Codenames 3m18s: IBM's Watson 4m09s: Mysterium
Released:
Sep 27, 2020
Format:
Podcast episode

Titles in the series (100)

Welcome to Ludology, an analytical discussion of the how’s and why’s of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, as well as discuss game history, game design and game players. Ludology is made possible by the support and donations of listeners like you. We encourage you to visit us at our guild on Boardgamegeek to get involved in a continuing discussion of our topics. Ludology is part of The Dice Tower Network, the premier board game media network.