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Game Master's Journey 98 - Designing Adventures & Campaigns for Dungeons & Dragons

Game Master's Journey 98 - Designing Adventures & Campaigns for Dungeons & Dragons

FromGame Master's Journey


Game Master's Journey 98 - Designing Adventures & Campaigns for Dungeons & Dragons

FromGame Master's Journey

ratings:
Length:
79 minutes
Released:
Mar 21, 2016
Format:
Podcast episode

Description

What is a balanced encounter in an RPG? What does "balanced" even mean? Are balanced encounters a desirable goal? If so, is it achievable? If so, how do we do it? How do we increase our chances of finishing a published campaign? What are some effects of the xp-per-encounter method of PC advancement in D&D when it comes to designing adventures or campaigns? What are the traps we will encounter, and how do we overcome them? I tackle these questions and more on this episode of Game Master's Journey.
Released:
Mar 21, 2016
Format:
Podcast episode

Titles in the series (100)

Dungeon Master’s Journey is a discussion podcast for DMs and players of Dungeons & Dragons hosted by Lex Starwalker. The show explores strategies players and DMs can use to enhance the gaming experience for everyone at the table. Lex also discusses the creation of his homebrew D&D setting, Primordia, providing a valuable worldbuilding resource for DMs creating their own setting.