43 min listen
Game Master's Journey 98 - Designing Adventures & Campaigns for Dungeons & Dragons
Game Master's Journey 98 - Designing Adventures & Campaigns for Dungeons & Dragons
ratings:
Length:
79 minutes
Released:
Mar 21, 2016
Format:
Podcast episode
Description
What is a balanced encounter in an RPG? What does "balanced" even mean? Are balanced encounters a desirable goal? If so, is it achievable? If so, how do we do it? How do we increase our chances of finishing a published campaign? What are some effects of the xp-per-encounter method of PC advancement in D&D when it comes to designing adventures or campaigns? What are the traps we will encounter, and how do we overcome them? I tackle these questions and more on this episode of Game Master's Journey.
Released:
Mar 21, 2016
Format:
Podcast episode
Titles in the series (100)
Game Master's Journey E13 - 13th Age with J-M DeFoggi & Nick Johnson Part 1: J-M DeFoggi and Nick Johnson of the Iconic podcast join me on the show today to discuss the 13th Age Roleplaying game. by Game Master's Journey