58 min listen
Archive: The Bungie Podcast – March 2010 (2)
ratings:
Length:
77 minutes
Released:
Mar 29, 2010
Format:
Podcast episode
Description
Multiplayer designer Chris Carney settles into our studio to cough up all the details about Reach’s multiplayer direction and Sandbox Lead Sage Merrill has a sit in our hot seat to tackle twenty questions designed to dig into Reach's deadly upgrades. Mature audiences only.
Released:
Mar 29, 2010
Format:
Podcast episode
Titles in the series (42)
Archive: The Bungie Podcast - September 2007 (1): What makes a good mission, anyway? Mission Lead Paul Bertone answers that and more. by The Bungie Podcast