Septimus Heap: The Darke Toad
By Angie Sage
4/5
()
About this ebook
In this tale that takes place between the stories told in Magyk and Flyte, the witches of the Port Witch Coven want DomDaniel’s powerful Darke Toad—and will go to ridiculous lengths to get their hands on it. But first, Simon Heap must get his master to the Port Witch Coven’s door, which may require a bit more Darke Magyk—and a much stronger stomach—than he bargained for. Is Simon up to the task?
Meanwhile, ExtraOrdinary Wizard Marcia Overstrand has taken her young Apprentice, Septimus Heap, on a field trip to the Port. But what Marcia had hoped would be a fun yet educational outing quickly turns chaotic, for it slipped Marcia’s mind that tonight is Hallowseeth—the perfect night for Darke mischief to go unnoticed among the revelers.
With Angie Sage’s characteristic humor, beloved characters, and Magykal setting, Septimus Heap: The Darke Toad is a must-read for every Septimus fan.
Angie Sage
ANGIE SAGE was born in London and grew up in the Thames Valley, London, and Kent. She loves the sea, spooky old houses, and time traveling (the easy way, by reading history books). Angie has created many books for children, including the New York Times bestselling series Septimus Heap and Araminta Spookie. She lives in England. Visit her online at www.angiesage.com and on Twitter @AngieSageAuthor.
Read more from Angie Sage
Enchanter's Child: Twilight Hauntings Rating: 5 out of 5 stars5/5Enchanter's Child: Midnight Train Rating: 4 out of 5 stars4/5Maximillian Fly Rating: 4 out of 5 stars4/5
Related to Septimus Heap
Related ebooks
Secrets of Valhalla Rating: 3 out of 5 stars3/5The Deep Enders: A Novel (For Young Adults) Rating: 0 out of 5 stars0 ratingsMansfield Park Rating: 0 out of 5 stars0 ratingsTimeRiders Rating: 4 out of 5 stars4/5Silver Stars Rating: 4 out of 5 stars4/5Escape from Atlantis Rating: 3 out of 5 stars3/5War Rating: 4 out of 5 stars4/5Chosen to Fall Rating: 0 out of 5 stars0 ratingsThe Sorceress’s Apprentice: The Elder-Codex Series Rating: 5 out of 5 stars5/5Elementals: Ice Wolves Rating: 4 out of 5 stars4/5Catwings Rating: 4 out of 5 stars4/5Fury of the Phoenix Rating: 4 out of 5 stars4/5Fableman and the Four Watchmen: Fableman, #2 Rating: 0 out of 5 stars0 ratingsAlice's Adventures in Wonderland Rating: 0 out of 5 stars0 ratingsImpyrium Rating: 4 out of 5 stars4/5This Is Not a Werewolf Story Rating: 4 out of 5 stars4/5The Merman and The Moon Forgotten: Middle Grade Fantasy Adventure Rating: 0 out of 5 stars0 ratingsThe Key & the Flame Rating: 4 out of 5 stars4/5Drako's Fire: The Aura Realm, #2 Rating: 0 out of 5 stars0 ratingsDusssie Rating: 4 out of 5 stars4/5The Stone Girl's Story Rating: 4 out of 5 stars4/5Rising Sun Rating: 4 out of 5 stars4/5Red Moon Rising Rating: 3 out of 5 stars3/5The Last Pirate, a novel by Wilson Hawthorne Rating: 4 out of 5 stars4/5Riders of the Realm: Beneath the Weeping Clouds Rating: 4 out of 5 stars4/5The Doorway and the Deep Rating: 4 out of 5 stars4/5The Lighthouse between the Worlds Rating: 0 out of 5 stars0 ratingsUnmasked Rating: 0 out of 5 stars0 ratingsSlumbering: The Starlight Chronicles, #1 Rating: 0 out of 5 stars0 ratings
Children's Action & Adventure For You
The Field Guide Rating: 4 out of 5 stars4/5Into the Wild: Warriors #1 Rating: 5 out of 5 stars5/5The Lion, the Witch and the Wardrobe: The Classic Fantasy Adventure Series (Official Edition) Rating: 4 out of 5 stars4/5Spy School Rating: 4 out of 5 stars4/5Gulliver's travels Rating: 5 out of 5 stars5/5Baron Trump's Marvelous Underground Journey Rating: 3 out of 5 stars3/5Alone Rating: 4 out of 5 stars4/5The School for Good and Evil: Now a Netflix Originals Movie Rating: 4 out of 5 stars4/5A Series of Unfortunate Events #2: The Reptile Room Rating: 4 out of 5 stars4/5A Long Walk to Water: Based on a True Story Rating: 4 out of 5 stars4/5House of Many Ways Rating: 4 out of 5 stars4/5Pete the Cat: Secret Agent Rating: 5 out of 5 stars5/5A Series of Unfortunate Events #1: The Bad Beginning Rating: 4 out of 5 stars4/5Island of the Blue Dolphins: A Newbery Award Winner Rating: 4 out of 5 stars4/5Legacy Rating: 5 out of 5 stars5/5Neverseen Rating: 5 out of 5 stars5/5Keeper of the Lost Cities Rating: 5 out of 5 stars5/5The Original Adventures of Hank the Cowdog Rating: 5 out of 5 stars5/5The Silver Chair: The Classic Fantasy Adventure Series (Official Edition) Rating: 4 out of 5 stars4/5Everblaze Rating: 5 out of 5 stars5/5Amari and the Night Brothers Rating: 4 out of 5 stars4/5Lodestar Rating: 5 out of 5 stars5/5Exile Rating: 5 out of 5 stars5/5Unlocked Book 8.5 Rating: 4 out of 5 stars4/5The Book of Three Rating: 4 out of 5 stars4/5Stone Fox Rating: 4 out of 5 stars4/5Prince Caspian: The Classic Fantasy Adventure Series (Official Edition) Rating: 4 out of 5 stars4/5Zachary Ying and the Dragon Emperor Rating: 4 out of 5 stars4/5The Indian in the Cupboard Rating: 4 out of 5 stars4/5Nightfall Rating: 5 out of 5 stars5/5
Reviews for Septimus Heap
22 ratings1 review
- Rating: 4 out of 5 stars4/5This little novella got snuck out on me. I had no clue the author was going to release one. This is one of my favorite series out there. It's very fun and inventive. The author does a great job of playing on spelling of words. And it's a smart series. I appreciate this little snack to tide me over until the next book's release. The only thing I didn't like about it was that it went back in time to between the first and second books. I would have loved one where the series stands right now.
Book preview
Septimus Heap - Angie Sage
Dedication
For Karen and Peter Collins, with love.
May you never meet a Darke Wombat.
Contents
Dedication
Chapter 1: Trick or...
Chapter 2: Treat?
Chapter 3: Knock, Knock...
Chapter 4: Who’s There?
Chapter 5: Blood
Chapter 6: Going Out
Chapter 7: Alice at the Window
Chapter 8: Invisible
Chapter 9: Working the Crowd
Chapter 10: Gribbles
Chapter 11: Follow the Toad
Chapter 12: Goldfish
Chapter 13: Truth
Excerpt from Fyre
1: What Lies Beneath
2: A White Wedding
About the Author and Illustrator
Books by Angie Sage
Copyright
Back Ads
About the Publisher
1
TRICK OR …
Flick. Flick. Flick. Simon Heap walked slowly around the darkening Observatory, Lighting the candles. He was using the old Darke trick of clicking finger and thumb together to produce a small black flame. It was the first thing he had mastered when he arrived at the Observatory some six months previously, and although he had learned Darker and more dangerous skills since then, he was still proud of his Darke flame.
Flick. Flick. Flick. Simon touched the wicks of the candles that he had placed on the old slate worktops, which were built into the circular walls of the underground chamber in the manner of a laboratory. Soon an orange glow took hold and began to light the large dismal space. Simon knew he shouldn’t be cheered by the light of a flame; he understood only too well that he should love the dark and damp shadows of an October evening, but he didn’t. He missed the light and warmth of a fire; he also missed the prospect of a hot supper in the company of friends. And even though he tried his hardest not to think about it, he missed his family—well, most of his family. He didn’t miss his new so-called youngest brother one little bit.
Flick. Flick. Flick. The thought of the scrawny kid who now called himself Septimus Heap and who was living in splendor at the top of the Wizard Tower, prancing around being ExtraOrdinary Apprentice—taking the Apprenticeship that Simon had dreamed one day would be his—made Simon seethe. Fueled by his anger, the Darke flame on his thumb leaped high into the air and very nearly singed his eyebrows.
Simon approached the last candle with trepidation. Fat and white, it stood alone at the far end of the benchtop opposite the stairs. But it was not the candle that filled Simon with dread; it was the thing that sat beside it—the skull of his Master, DomDaniel. Simon’s hand shook as, under the disapproving glare of the skull, he put the flame to the wick and watched the yellow light flare up, sending dark, dancing shadows deep into the eye sockets.
Simon shivered and pulled his black woolen cloak around him. The cloak, heavily embroidered in Darke symbols, was one of his Master’s castoffs. According to DomDaniel it was steeped in Darke Magyk, but so far all Simon had found it steeped in was the smell of old sweat. He had also found a damp toffee stuck to the lining, three dead spiders squashed inside the collar and a mouse skeleton in one of the pockets. Simon sighed. He glanced at the rest of his Master, which was propped up in a carved oak chair a few feet away, guarding the top of the stairs. The headless skeleton gave him the creeps, and the two nasty green faces on the thick gold ring that was wedged tight on DomDaniel’s left thumb bone stared at Simon malevolently. The prospect of the long, cold night ahead with nothing but Darke bones for company filled Simon with gloom.
Phut. The candle flame went out. Simon looked down and saw, to his shock, that the skull was now hovering in the air. As he watched, the form of his Master’s face slowly became visible, with DomDaniel’s lips pursed in blowing-out-a-candle mode.
Simon stared in amazement. DomDaniel had been trying to get his Clothing Bones Spell right ever since his bones had been picked clean by the Marsh Brownies when his ship, the Vengeance, had sunk with all hands. However, Clothing Bones was, DomDaniel informed Simon, the kind of Magyk that was very difficult to do for oneself. To DomDaniel’s frustration, Simon had been no help at all—"about as much use as a chocolate teapot, Heap." But after witnessing several failed attempts by DomDaniel to Clothe his bones, Simon had begun to wonder whether his Master really was the powerful and talented Wizard he had made himself out to be when he had recruited Simon into his service.
But now at last DomDaniel was having some success. Simon watched with a kind of revolted fascination as the outlines of the skull slowly faded below the blobby contours of DomDaniel’s face, and the old Necromancer’s cylindrical stovepipe hat appeared out of the shadows and planted itself onto the thinning hair. DomDaniel’s head was now looking unpleasantly realistic. The disembodied head, which was hovering some six inches above the workbench, turned an almost complete circle until it was facing its bones, which sat—still UnClothed and displaying a distinct lack of interest—in their chair. The head now set off to join them. Floating about four feet off the floor, it traveled sedately across to its bones, lined itself up with the top vertebra—the atlas—and then slowly descended until once again it sat upon its body.
The head swiveled around and gave Simon a triumphant smirk.
Amazing,
said Simon. Quite superb.
Simon knew that the easiest way to keep his Master happy and to stop him from indulging in petty little nuisance Spells like hair-tangling, itching in embarrassing places—or, even worse, itching right in the middle of his head—was to lay on the flattery with, as his mother would have said, a trowel.
It’s nothing compared to how I used to be,
said DomDaniel’s rather squeaky voice. "But I’ll show them, Heap. I will. And then they will all be …" His voice faded away into the clammy night air.
Sorry?
Simon finished for him.
The head nodded and began to topple. Simon leaped forward and caught it as it tumbled toward the floor. It glared at him ungratefully. Very carefully, his hands trembling slightly, Simon balanced the head on top of the broad, flat vertebra and snatched his hands away. He felt quite sick.
Not like that, you idiot!
said the head, beginning to wobble. Push it down, man. It’s got to fit. Properly.
Simon swallowed hard. DomDaniel’s head was cold as ice, and although the Clothed skull did have substance, it felt unpleasantly squishy and Simon was afraid his fingers might push through its surface at any moment. Gingerly, he pushed the head down until he could feel the connection between the base of the skull and the atlas.
For once, the expression on DomDaniel’s face was one of satisfaction. "Ooh,