AI Programming: Boost your Unity/C#
By Mina Pêcheux
()
Currently unavailable
Currently unavailable
About this ebook
Do you want to bring your NPCs, mobs and bosses to life? Are you curious to learn the classic tools of the game AI developer? Are you looking for a hands-on approach to AI programming for your next Unity/C# project? Then this book might just be the right one for you!
From finite state machines to behaviour trees, planners and utility-based AI, Boost your Unity/C#: AI Programming takes you through all the must-know of the field. And yes, don't worry – here, you'll get the whole shebang: a brief history of the domain, the what and the why for each tool, direct references to papers/conferences/thesis for diving even deeper, plenty of diagrams and nice screenshots, right down to step-by-step implementation examples with clean code snippets and a reference Github repository for all the demos shown in the book!
So if you're a Unity dev who's new to AI programming, or if you're a seasoned AI developer looking for a quick summary of the tooling with direct Unity/C# applications, go ahead and join me on this adventure :)
Mina Pêcheux
I am a freelance content creator who’s been passionate about game development since an early age. I graduated from the French Polytech School of Engineering in applied mathematics and computer science. After a couple of years as a data scientist and web developer in startups, I turned to freelancing and online instructional content creation to reconnect with what brightens my days: learning new things everyday, sharing with others and creating multi-field projects mixing science, tech and art.
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