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Originemology: The Science Behind the Beginning of Everything
Originemology: The Science Behind the Beginning of Everything
Originemology: The Science Behind the Beginning of Everything
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Originemology: The Science Behind the Beginning of Everything

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Originemology, The Beginning of Everything, Joey Lawsin, First Draft March 1988, ISBN, and Copyright © 1988
LanguageEnglish
PublisherLulu.com
Release dateMay 4, 2022
ISBN9781435794085
Originemology: The Science Behind the Beginning of Everything

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    Originemology - Joey Lawsin

    Preface

    W

    henever I deliver my lecture in school or in public, I usually begin my talk with a brief background on the origin, creation, and evolution of my subject matter.

    For example, if the topic is Geometry — I usually use the dot to illustrate how it transfigures into a line, triangle, cube, and other dimetrical shapes.

    In Physics — I employ the help of a pencil to demonstrate how it transforms from a lever, wedge, inclined plane, and machines to the emergence of skyscrapers, cities, transportations, and the international space station.

    In Formula Derivation — I apply the equations of Sir Newton to uncover how formulas, measurements, and dimensions known in science and mathematics are interrelated and how the Grand Unified Theory equation was formulated unknowingly by Sir Newton. 

    In Electricity — I use the On and Off of a switch to display how they evolve into electronics, binary, morse codes, software, programming languages, and world wide web. 

    In Theology — I bring into the light the bible to show how man created god through his beliefs, religion, church, greed, magic, and fabled stories.

    In Philosophy — I model my Biotronics to simulate the origin, creation, and evolution of awareness, aliveness, consciousness, intuitiveness, inlearness, experience, and the emergence of self — the 7 formulae of a living being.

    And on the origin of Life — I uncover how the twoness of Space and Shape, the building blocks of life; and Generated Emergence, the single theory of everything, cause everything to exist.

    All these pieces of information are now compiled into a single book known as Originemology. In this new school of thought, every piece of information from early primitive, ancient, and modern times, along with its origin, creation, and evolution, are explored and examined while guided by the following general scientific questions:

     1. How did information emerge in the early minds of the very first humans?

     2. Who supplied our primitive ancestors with information?

     3. Where did it originate? Where did it come from?

     4. Is the source of information a who or a what? Is it god, space aliens, or something else?

    Specifically, Originemology, also known as the Genesis of Information, has two integral components. First, it examines the origin of ideas, labels, names, or concepts invented by men such as languages, numbers, behaviors, emotions, gods, tools. Second, it investigates the origin of things created by nature such as the universe, elements, plants, animals, and other interrelated objects.

    In a much broader sense, the study is a cross - interdisciplinary body of thoughts based on existing comparative research found in many sub-fields of study areas such as anthropology, archeology, geography, history, chronology, etymology, ideology, onomatology, ontology, and epistemology. The main objective of the collaboration, primed with their evidence-based findings, is to systematically trace backward the primary source, root, or origin of information — from being a single elemental entity to an emerging complex structure — based on the following six key questions:

     1. How did the original idea emerge?

     2. Who conceived the original idea?

     3. Where was the idea first conceptualized?

     4. When was the idea first created? 

     5. Why was the idea conceptualized?

     6. What sparked the birth of the idea?

    The five cardinal collaborating principles that lay the foundations of Originemology constitute the following signature theories:

     (i) The Caveman in the Box Trilogy,

     (ii) Codexation Dilemma,

     (iii) Intuitive Objects,

     (iv) Inscription by Design,

     (v) Generated Emergence.

    The study also facilitates new insights on the following five major ancient questions:

    a. Who or what created the universe?

    b. How is all creation created?

    c. Where did we come from?

    d. Why are we here? 

    e. Why is everything a paradox?

    Although the Theory of Originemology was experimentally extrapolated from the Caveman-in-the-Box Trilogy and the Bowlingual Experiment, the original idea was actually thought out from the creation and evolution of the isodimensional morphical figures known as IDMF. These geometrical figures were designed basically to explore the end result of the One Rule One Object Theory or 1ROOT. Using computer pattern simulation and hands-on structural models, the final shape of the 1ROOT sequence was uncovered to be a Helixical Torus Dimetrix. In layman's terms, the final shape was a donut. If the universe was created following the 1ROOT algorithm, the shape of the universe would be a 3D disk with a hole in the middle.

    This book was written to remind the world that the old ideology we have borrowed from our past is the ticking bomb that will bring humanity to its brink of extinction. Unless we humans put aside our old belief, and embrace the novel insights found in this book, there is a great chance that humanity will achieve peace, unity, equality, and happiness while living in the Written Law of Nature — Life is a Right that should never ever be taken away from anyone by anybody no matter how, when, where, who, why, or what!

    Origin of Numbers


    Chapter 1

    "Intuitive Objects always come

    with Simple Equations."

    W

    hen I was a kid, I was so deeply fascinated with numbers that at a very early age I playfully memorized the numbers 0 to 9 by heart. Then, I learned the second group of ten (10, 11, 12, 13, 14, 15, 16, 17, 18, 19), the third set (20, 21, 22, 23, 24, 25, 26, 27, 28, 29), and so forth and so on until I cheerfully gained the mastery of counting from 0 to 100 with great pleasure and utmost pride.

    However, memorizing such large numbers was far from easy. I was not really good at memorization. Because of this difficulty, I figured out a system that would help me solve this neural dilemma. While I was scribbling the numbers 1 to 100 in sets of tens on a piece of paper, I noticed that the numbers 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 were always repeating themselves in each group of tens. This made me realize that the ten numbers were the pattern that created the whole number system. This was the AHA moment that drove me to the conclusion that the first 10 numbers were the seed that created the whole numbers system. It was the genetic code, so to speak, which when used over and over would generate countless infinite numbers. It was this pattern that solved my memory problem.

    A picture containing table Description automatically generated

    TABLE 1.1: Base-10 Numeral System

    To demonstrate how I employed the first ten numbers to generate a never-ending series of numbers, a table matrix like as shown above was framed. In the table, the numbers – 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 – were plugged in one by one horizontally in each cell in the top row. This set of ten served as the base. In the first column, the same set of digits was plugged in vertically one by one. These side numbers served as the guidepost. Each number in the columns was then paired with each number in the top row, cell to cell, one by one, from left to right, up and down. Like when the no.1 in the second row was paired with each number in the top row, the whole second row would now become 10, 11, 12, 13, 14, 15, 16, 17, 18, 19.  If no.2 in the third row was paired with the same basic set in the top row, the new set would contain the numbers 20, 21, 22, 23, 24, 25, 26, 27, 28, 29. And when no.3 was paired with the same top set again, the new group would be 30, 31, 32, 33, 34, 35, 36, 37, 38, 39. As we applied the same rule over and over with the remaining numbers, new sets of numbers were generated ad infinitum. These generated numbers that emerged from the basic first ten numbers formed a family known as the Base-10 System.

    From this example, we can conclude that in order to create and produce new members and new sets of families, two things must be present: (1) a set of rules and (2) a base set of physical members. Using these two cardinal criteria, countless things can emerge, propagate, and branch out into new entities, new families, and new groups. They can even propagate into new systems totally different from their original roots or parents.

    TABLE 1.2: Base-6 Numerical System

    The Martian Number System is another similar example that can generate families of numbers infinitely. Using the same rules and a base set of members, in this case, 0, 1, 2, 3, 4, 5, the Martian’s matrix system is generated as follows:

    Of course, you might be wondering why the matrix looks different compared to the base-10. Well, since Martians according to the conspiracy theorists have three fingers on each hand, their base counting system is limited to only six.

    Aside from Base-10 and Base-6, another fascinating system that can generate never-ending numbers is the Binary System or the Base-2 Numeral System. In this counting system, there are only two numbers involved, 0 and 1. Following again the two cardinal rules of generating numbers, these two numbers can evolve into various families and kinds totally different from their original parents as well.

    The origin of 0 and 1 started in the mechanical realm of electricity as two ordinary toggle switches of On and Off. Eventually, as they coursed into the electronic world, ON was converted to one (1) and OFF to zero (0). Along the path of some complex integrated circuit systems, this pair was then encoded, decoded, and transported to an 8 led display, like the glass window in a calculator, which can be visually turned into readable symbols. Over time, as they evolved, they transformed into languages, music, pictures, and the various bells and whistles of the computer hardware system such as the keyboard, mouse, and monitor. They even influenced the inventions of cell phones, smart devices, robotics, space stations, and probes.

    The twoness of 0 and 1 also gave birth to all sorts of not so known relatives. The bits were converted into hexadecimal that could generate codes of colors by the billions. These color codes, called HTML, were made up of six digits with a standard hex format of #xxxxxx. Their values ranged from 000000 to FFFFFF. The color code #000000 was the color black while #FFFFFF the color white. Other hues of colors could also be produced by plugging in any of the 16 hexadecimal numters (short for numbers and letters) in any of the Xs in the color format #XXXXXX. The number of possible colors that could be generated from this html color system was estimated to be around 17 million.

    Table Description automatically generated

    TABLE 1.4:  Color Codes

    Aside from emerging into an html color system, the digital pair also evolved into all sorts of unusual counting families like the Base 6, 8, and 16. In Base 6, the numbers 6, 7, 8, 9 were no longer part of the system while in Base 16, letters were now part of its counting system. In Base 2, there were no other numbers except 1 and

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