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Warriors of the Purple Sun Compendium
Warriors of the Purple Sun Compendium
Warriors of the Purple Sun Compendium
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Warriors of the Purple Sun Compendium

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The expansive world of the Warriors of the Purple Sun is now detailed fully within the pages of its Compendium. Learn about every character's history, the biology of several creatures, the histories of locations and the details of several key events, weapons, and societies within the Warriors of the Purple Sun.

Meant for extended reading, the Compendium is a reference book to bring further depth and complexity to a vibrant world which the story could not contain.

LanguageEnglish
Release dateMar 26, 2012
ISBN9780985425319
Warriors of the Purple Sun Compendium
Author

David Barentine

A lover of ancient history, cultures and fantasy, I've been writing for seventeen years now, creating a world in a hodgepodge of history-inspired fantasy cultures and events.

Read more from David Barentine

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    Warriors of the Purple Sun Compendium - David Barentine

    Warriors of the Purple Sun

    Compendium

    By

    David Barentine

    Published by David Barentine

    Smashwords Edition

    Copyright 2012 David Barentine

    Discover other titles by David Barentine at Smashwords.com

    Please visit http://www.wotps.com for cast, creature and location biographies, details and designs

    Smashwords Edition, License Notes

    Thank you for downloading this free ebook. Although this is a free book, it remains the copyrighted property of the author, and may not be reproduced, copied and distributed for commercial or non-commercial purposes. If you enjoyed this book, please encourage your friends to download their own copy at Smashwords.com, where they can also discover other works by this author. Thank you for your support.

    Table of Contents

    Prefatory Note

    Ranks and Titles Quick Reference

    Characters

    Asiér’rïan

    Gimlonarn

    Héro’daetïus

    Jytor Lagnothor Calzarim

    Delpharïis

    Ariana

    Rostheromi

    Vrelm Gantradi Tydallyn

    Héros Machinus

    Mofin Host’pilé

    Vrelm Voram Tydallyn

    Tither’rïan Amazons

    Andryren Veslis

    Ayerrlor Eyopor

    Ayndelgal Salkasas

    Cesal Viremblal

    Eagen Yoburn

    Ei’elm Validaly

    Elaisegen Ulafinal

    Farjels Linburnfel

    Fas Gravoram

    Fora’tine Xi’indirs

    Fymal Wentalonm

    Henen Gurseifnfel

    Hyta Mars’risim

    Jal Lick’elorm

    Jenkel Vrmogumis

    Jeskellm Soramdisuin

    Kimam Wentalonm

    Kyrrest Tsfirfin

    Liarecem Brekriggen

    Liskel Furecorm

    Lizaram Wepenorm

    Lorar Lydal

    Loraust Rumoruord

    Meldel Rientar

    Omeip Jalwekam

    High Shinla Pi’dine Keem

    Pyrar Gurseifnfel

    Pytine Terchored

    Rezuin Hytlatulis

    Selm Pimesum

    Shimm Naromtor

    Soladanly Gifemdal

    Stytine Ryndatum

    Terdal Meissaarn

    Vaipal Perrecard

    Vim Fargem’dadine

    Yau Foreckogal

    Yein Tilmesen

    Yoryrly Fohotar

    Warriors of the Purple Sun

    Andind Sestkolkor

    Ategem Jidalurg

    Calól Unaldor

    Canam Rezrandar

    Casliram Hytsen

    Crotine Kenam

    Cytor Vrdat

    Daextine Terrangol

    Dayam Paldur

    Do’lath Ti’win

    Du’thail Wardes

    Fal’talon Ruriand

    Firil Hilas

    Folir Elachi

    Forber Jyl’keyem

    Gedine Daedel

    Gomdrol Trithaith

    Jedivo Tilin

    Kanok Tekfin

    Oakel Jenkira

    Pired Norsertine

    Pota’muin Xanmis

    Qua’rak Trianthal

    Ralen Dil

    Nelledotor Rangthor Renthar

    Rod’ler Vondil

    Seklor Koha

    Sethrin Thenris, the Rorj’golém

    Státin Xan’ledo

    Styten B’delest

    Sulour Riutu

    Tekar Atirianm

    Tekt Meldirt

    Tendel Cankinda

    Thror Pithrand

    Tithor Dulaithlos

    Toris Ine’kimy

    Tsim Alatis

    U’oldiss Sobrand

    Ulathor Bellis

    Valord Homgor

    Vimir Aripentine

    Virsen Elrebrir

    Xigor Ardic’n

    Rygem’dor

    Kyrforlis Emiss Valenuim

    Griak Aanai’pdel

    Chieftain Laleldar Jorsyragol

    Mursk Auissadel

    Sa’gard Kyrmesred

    Nelledotor Vender Norturor

    Jytor Zagausln Jorsyragol

    Viceroy Zorad Joorm

    Atégantor Tribe

    Jitalonr Drent Unriandal

    Nelledotor Greymic Halino

    Mordin Huliram

    Qi’ard Frytun’yam

    Radorn Jor’garuk’mis

    Torrad Quai’aom

    Hyliseor Tribe

    Jitalonr Dra’stri Ita’genj’gen

    Gressin Ramnisuin

    Sargarin Orlhen’vmis

    Voner Qu’grayarn

    Vyl’kil Kyrouryam

    Yan’sti Warendil

    Nepengal Tribe

    Atigri Astrin Jurnukaorm

    Jitalonr Austron Belongen

    Bi’arn Fryr’omor

    Egit Faepental

    Gal’den Gymesorm

    Pronn Callambrs

    Sammu Xi’bleugal

    Sirk Rimwonfel

    Sorik Isoryr’fin

    Stirne Kyovryam

    Gods

    Irlia, Goddess of Fertility

    Korrand, God of Fishing

    Lampetia, Goddess of Magic

    Norlo’nuïn, God of Protection and Travel

    Réwen, Goddess of War

    Siwen, Goddess of Maize

    Tekten, God of Agriculture

    Tôgaru’kar, God of War

    Harem Students and Faculty

    Beld Derseror

    Gredoni Fedallynom

    Sei’elle Vyardukel

    Tenar Rezkendam

    Worraq Sordallyn

    Creatures

    A’tetherok

    Caracanrei

    Golem

    Clay Golem

    Dirt Golem

    Grass Golem

    Rock Golem

    Rock Dogs

    Sand Golem

    Harpy

    Lomogu

    Loxodont

    Methrian

    Pterapthyodes

    Tygon

    Vy’liryn

    Locations

    Dragoi

    Caladoulor

    Ertius

    Diamïikur

    Harem

    Hessera

    Asiér’rïan

    Genlindal

    Henopred

    Rostheromi

    Alekundaria

    Cezaris

    Gepenmis

    Kororums

    Rygem’dor

    Akhet’Munu

    Atégantor

    Hyliseor

    Nepengal

    Tygrinïil River

    Spartrakus Sea

    Tither’rïan Mountains

    Delpharïis

    Husyra’Lampétunís

    Korrand’s Finger

    Thermotylus

    Thermotylus Crag

    Thermotylus River

    The Wilds

    Miscellaneous

    Clothing

    Dashiki

    Dupatta

    Rostheromi Royal Vestments

    Salwar-kameez

    Sari

    Events

    Battle of Genlindal

    Battle of Thermotylus

    The Dwarf/Elf War

    The Rygem’dor War

    Ships and Siege Weapons

    Calr’Zaid

    Gygthegen

    Jyliset

    Sambuca

    Sampan

    Septiremes

    Triremes

    Titles and Military Ranks

    Consort

    Jitalonr

    Jytor/Sytor/Voristaor

    Mahout

    Nelledotor

    Shinlin/Shinla

    Vrelm/Vress

    Tribes

    Atégantor Tribe

    Banossi Tribe

    Hashnak Tribe

    Nepengal Tribe

    Thril-Gawiel Tribe

    Weapons

    Bhuj

    Bisento

    Bronze Sword

    Caltrops

    Cunisin

    Four-Curved Composite Bow

    Hatur

    Katar

    Laberyn

    Loxodont War Armor

    Péjel

    Rygem’dor Armor

    Samard

    Spike Traps

    Tither’rïan Quiver

    Miscellaneous

    Ancient Studies Class

    Atrium of Irlia

    Ba’kuth Empire

    Cala’ramir Castle

    The Chillion

    Chip Log

    Host’pilé

    Jál’hatur

    Loxodont Whistle

    Measurement

    Niello

    Phalanx

    Remembrances of Rostheromi

    The Sal’jels

    Tither’rïan Amazons

    Tremégors

    Warriors of the Purple Sun

    About the Author

    Connect with the Author

    Other Books by the Author

    Return to Table of Contents

    Prefatory Note

    I do believe it is important at the outset of this book, what the clear aim of this compendium is. Included in this compendium are biographies of every character, creature, location, and miscellaneous item of interest which appeared in the Warriors of the Purple Sun. It is meant as further reading to expand on ideas that the story did not have room for. The entries too are written (for the most part) as if written by a historian in the world of Warriors of the Purple Sun, so as to not spoil the story with plot points for the story’s ending.

    Warriors of the Purple Sun, while a book in and of itself, was and remains a part of a much larger world of stories. In point of fact, Warriors of the Purple Sun was originally written to be part of another book, Sphere of Darkness. However, it became clear that I had written two complete stories inside the same book, and Purple Sun was pulled out to stand on its own. As a result, and as a consequence of my writing style, several aspects of the book were left wanting, or at least hidden. Other aspects were only privy to my eyes. This compendium seeks to remedy that.

    I favor the pace of a story over exhaustive details of the history for each character or the inner workings of a siege engine or religious rite. It can be argued that leaving details in of this nature further cement the reality of this new world, however I believe that the narrative of my stories is better kept with a focus on the overall plot and pace rather than bountiful details on the anatomy of a harpy’s bone structure. Unless it directly impacts the overall story’s plot, I tend to edit it from the narrative. These details are, however, retained in biographies that I expand on in order to fully realize the nature of the world of the stories I tell.

    From the size of the compendium, versus the size of the story, it is clear that had I left all of these details in and somehow wove it all together, Warriors of the Purple Sun would have effectively doubled in size and (I feel) would have lost much of the pace which the story drove throughout.

    I will note too that the compendium is arranged for what I feel is the easiest ways of usage. Characters are arranged alphabetically by nation, rather than as a long list of names. This is to hopefully keep the large number of characters effectively sorted in the reader’s head as to where they are supposed to be associated with and not confuse which army a person fights for. Each character biography is also written as if by a biographer right up until the start of the book, meaning that from birth until the character’s appearance in the story is chronicled, but nothing of the events in the story will be divulged.

    The creatures section does its best to give realism to each of the animals and creatures in Warriors of the Purple Sun. It is written with the intended style of a doctor from the world of the Purple Sun, explaining what is understood and known as opposed to an empirical account by me on every facet of an animal’s biological processes. In the case of golems, the category is broken up to include all mentioned golems.

    The locations spoken of, as best I could manage, are separated and compiled by their home world, then their nation, then the cities and locations of that nation. Because so many odd names and spellings are going hand-in-hand with character and creature names, as well as locations mentioned in passing, I felt it was necessary to make sure these locations were clearly marked in a way that kept confusion at bay.

    The miscellaneous section is the only place where I break from character, and somewhat inconsistently. Warriors of the Purple Sun, and several other books in this world, borrow heavily from actual history and military devices as the influences for the character of the overall world and story. As such, some of the biographies are of real items that have become cooped for use by cultures and characters that would not be the case in our history (e.g. the katar and the bhuj, real weapons from medieval India, form the basis of the péjel and hatur, and appear side by side as if created in the same world).

    In this section too are the military ranks and royal titles. I wanted to create a rank and title system specifically for this world, but knew too that if I got too complex without some measure of a primer, then titles could become too confusing.

    I hope that this compendium is at the very least an enjoyable lark to read on occasion, or a very helpful reference for the avid fan. Future books will also have similar compendiums, and often the same biographies within. Because of that, I reserve the right to augment biographies to add more depth as necessary.

    Return to Table of Contents

    Ranks and Titles Quick Reference

    Military Rank

    Pyrm (Ensign)

    Jotam (Private)

    Sein(Corporal)

    Hyrkas (Sergeant)

    Hebegor (Lieutenant)

    Durecir (Major)

    Atigri (Commander)

    Jitalonr (Captain)

    Kyrforlis (Colonel)

    Nelledotor (General)

    Virkol’korred (Admiral)

    Clergy Rank

    Shinlin/ Shinla (Priest/Priestesss)

    High Shinlin/Shinla (High Priest/Priestess)

    Titles

    Vrelm (Lord)

    Vress (Lady)

    Sovereign Rank

    Common

    Voristaor (King)

    Vorista (Queen)

    Vorist (Prince)

    Vori (Princess)

    Hessera/Dragoi

    Jytor (King)

    Jytoria (Queen)

    Jy’orn (Prince)

    Jy’ia (Princess)

    Tygon

    Sytor (King)

    Sytoria (Queen)

    Sy’orn (Prince)

    Sy’ia (Princess)

    Characters

    Asiér’rïan

    Return to Table of Contents

    Gimlonarn

    In a musing by Héro’daetïus, he mentions the name of Jytor Lagnothor Calzarim, specifically stating that his faithful lomogu steed was only docile when in motion. This could be construed as an impatient steed or as an animal that preferred the fast gallop to the awkward walk. Considering the form and structure of lomogus, it is worth considering that walking slowly is not the easiest thing for a lomogu to do, especially mounted. Most are left to large pens to move about, which has led to an accepted speculation that Gimlonarn was Lagnothor’s favored steed by virtue beyond natural choices for speed. In a statue dedicated to Lagnothor now in New Henopred, he is mounted on Gimlonarn, where most historical figures are represented alone. This could be because of the strength of the lomogu cavalry, Lagnothor’s passion for riding, or both. By whatever means, Gimlonarn’s fame has long outlasted all other lomogu.

    Return to Table of Contents

    Héro’daetïus

    One of the first chronicles to shed light on the legends of Hessera’s history was Héro’daetïus. In his collected work, a book called Remembrances of Rostheromi, Héro’daetïus wrote about Rygem’dor, Asiér’rïan, their warring internally and externally, and the course of historical battles. It is assumed he wrote about all of Hessera, but what remains in greatest detail were his accounts of Rostheromi and its relation to the other city-states of Asiér’rïan.

    Héro’daetïus’ accounts show that the historian lived after the Rygem’dor War and interviewed people from both Asiér’rïan and Rygem’dor about their culture, politics, and how the Rygem’dor War came about. Though this likely did not place him favorably in the stead of his own people, consorting with the enemy to gain historical perspective on how the war occurred has led to a definitive account of Hessera’s history unlike any other world. As such, he is heralded as the first historian for doing more than accounting for one side’s victories.

    Héro’daetïus’ writings have helped identify numerous people from the battles at Genlindal and Thermotylus, with expressive details of the latter. Through his research, we know the battle strategies of Nelledotor Rangthor Renthar for the part Rostheromi played in the war, as well as many aspects that inspired far more beyond war.

    It is assumed Héro’daetïus was either born in Rostheromi, due to the wealth of concentration on the subject, or he was from an Asiér’rïan city-state and wanted to know more about the Purple Sun. By whatever means he came to want to record the history, we can now look to him with respectful happiness that anyone in ancient Hessera cared to record information now considered priceless.

    Return to Table of Contents

    Jytor Lagnothor Calzarim

    It should be noted that Henopred was only considered the capital of Asiér’rïan by a small majority of the city-states. It had one of the largest armies in the country and had successfully thwarted several rival attacks. Few could successfully challenge the stance of Henopred, at least through force. Within Henopred ruled the Calzarim family, a bloodline which had for generations sought to bring Asiér’rïan together as a unified country, rather than warring city-states.

    The greatest Jytor of this family is arguably Lagnothor Calzarim, the ruling vrelm of Henopred at the beginning of the Rygem’dor War. By all accounts, Lagnothor ruled with much the same respect and desire as his father before, trying to be fair with his subjects and openly seeking to pacify Asiér’rïan under one banner. That he tried to do so diplomatically was both a curse and a compliment to his character. Henopred could easily destroy several rival city-states but chose to attempt passive treaties. Those which found treaties a mark of weakness were quick to find themselves under the boot of the Henopred army. Still, Lagnothor’s attempts to unify Asiér’rïan were incomplete, and by the start of the Rygem’dor War it is estimated that only a third of the city-states allied themselves with Henopred in this goal.

    With Rygem’dor’s army on the doorstep of Henopred, Lagnothor campaigned diplomatically to his rival city-states to aid their fellow Asiér’rïans, trying to call upon their virtues of common languages and common cultures to broker a truce at least for the battle against Rygem’dor rule. History is unclear if Lagnothor was overly confident or audaciously full of himself when he chose to implore upon Rostheromi for similar aid. Most considered it a fool’s gambit. At the very least, the prospect of any alliance—however temporary—with Rostheromi was almost sinful to the sanctity of Asiér’rïan. Whatever the objections, and certainly they were numerous, Lagnothor personally traveled to Rostheromi to implore aid.

    Some historical documents show that Henopred and Rostheromi had established and reestablished trade relations several times; brokering a new one every time a new ruler came into power. It is likely through this that Lagnothor believed he could at least ask help if not actually receive it. Unfortunately for Lagnothor, time was not generous. He’d learned of a Rygem’dor plot to bring an army up from below and encircle Henopred. Perhaps this information Lagnothor hoped would goad Rostheromi into at least defending its lands, aiding Henopred greatly even if inadvertently. Whatever the case pled before Rostheromi’s ruler, Vrelm Voram Tydallyn, Rostheromi agreed to stop Rygem’dor’s advance.

    History becomes muddied at this point. Rostheromi was due to begin festivities which its armies were not allowed to exclude themselves from. Those selected to stop Rygem’dor would not only be few, but were not expected to survive. Perhaps this is why, rather than return to Henopred, Lagnothor devoted himself and the men who’d traveled with him to the cause. Whatever the case, Lagnothor—and several soldiers from Henopred—was at Thermotylus to aid the Warriors of the Purple Sun and the Tither’rïan amazons in stopping the Rygem’dor advance. Reportedly he died on the second day of battle, with explicit instructions given to take him back to Henopred for a proper burial rather than joining the rest on the sands of Thermotylus.

    Lagnothor’s death inadvertently caused a revolution in Henopred. His military leaders tried to usurp his family line and tried to control Henopred as the new monarchy. Instead, they found themselves at the mercy of a Rostheromi vanguard army sent to honor their pact with Lagnothor and help secure Henopred. Outraged at Henopred’s military for ignoring their leader’s contributions, Gantradi Tydallyn, son of Voram, forced the issue by forcing rule to return to the Calzarim family. Gantradi made certain Lagnothor’s daughter, Ji’ïs, would rule.

    By this token, and by Rostheromi’s continued support of the Calzarim family, Asiér’rïan not only survived the Rygem’dor War victorious, but similarly began a chain reaction of unification, with many city-states believing the Calzarim family line to be something of great importance if it could stay Rostheromi’s army and promote peaceful coexistence with such a ruthless adversary.

    Delpharïis

    Return to Table of Contents

    Ariana

    Historically considered the first avatar of Lampetia, the Goddess of Magic, Ariana was more commonly known as the Oracle of Delpharïis. Numerous leaders of Asiér’rïan city-states would visit Delpharïis and come to the Husyra’Lampétunís—the House of Lampetia—to hear the Oracle dispense sage foretelling and advice of mystic scale. For most, the Oracle spoke in riddled musing, and by some written accounts one can attest that her predictions could be interpreted in a myriad of ways, just aloof enough on the details to be interpreted in full after the event foretold.

    For those returning to the Oracle for advice on the effects of war or peace usually assumed one definition of her ramblings, only to believe they interpreted wrongly if the opposite effect occurred. Arguments insist that her predictions are myths, as many of her predictions are never wrongly interpreted; which could leaves room for assumption that the predictions are recorded after an event has happened so as to be a correct prediction.

    Only three known people in history truly gained strong knowledge from her: Voram and Gantradi Tydallyn and their student Sethrin. Like Sethrin, Ariana is historically without a blood name, though Sethrin would later adopt the name Thenris to placate later generations that carry his blood. The relationship between Arian and Sethrin has been shrouded in mystery, less that they saw each other often as much as why and to what end. One account, by Sethrin’s first consort Andryren Veslis, says Sethrin would visit the Oracle often for some measure of mental comfort and aid at contacting Lampetia. Whatever their relationship in history, it is believed through such close ties that Sethrin was able to accomplish his historical role as the Rorj’golém, with a direct venue to speak to Lampetia.

    Rostheromi

    Return to Table of Contents

    Vrelm Gantradi Tydallyn

    The First Child. That is the name whispered in the hallowed halls of myth. For the unenlightened, referring to Gantradi Tydallyn as the First Child seems a reference to being the first born of three to Voram Tydallyn. While he was referred to often in history texts and often that reason was given, First Child was a moniker delivered onto Gantradi long before Voram Tydallyn arrived in Hessera.

    The Dark Wars are named less for the tales of civil unrest and countless battles as it is for sparse knowledge on the goings on of the Second Age. However, it has come to light, even in a mythical story-telling, the birth of the Grand Mages. The first four grand mages—as the story goes—are as close to magical strength as the Goddess of Magic, Lampetia as she would allow, with every subsequent generation becoming far less potent. Of these four, Gantradi is the only official child recorded of pure blood to them, never muted subtly by interbreeding of non-grand mages.

    It should be noted that several grand mages were feared for one reason or another in the Dark Wars, and one of the most feared and revered was Gantradi. His birth, legends say, made the gods tremble so much as to remake future generations less capable. His father, Voram Tydallyn, bedded Neladantine Nudallyn, the only woman of the first four grand mages. This act sparked an epic battle between Voram and Neladantine’s betrothed, Calendilthor Zedallyn.

    Gantradi truly grew up with Voram on the planet of Hessera, never meeting his mother. It was in the lands of Rostheromi that he worked alongside his father to tease out all of their magic, both trying hard to understand and learn of it. For a century, the two grand mages toiled, learning the physicality of magic, their strength and power gaining them Godlike status over the people of Rostheromi.

    In Rostheromi, Gantradi allowed his father to present himself as a god, choosing to partake of the bounty of Rostheromi’s lands and conquests to satiate his own desires for intellectual gratifications. Gantradi’s fascinations for machines were said to be exceeded only by his toiling in magic. Great inventors like Héros Machinus, the machine man, worked in Gantradi’s city, Alekundaria. Through him, much of the innovations of Hessera were given the seeds of creation that would continue to spawn newer ideas and greater inventions.

    Gantradi has often been considered the more diplomatic between he and his father, at least with relation to the other city-states of Asiér’rïan. He led a contingent of Warriors of the Purple Sun to Henopred during the Rygem’dor War and was said to be so put out by the new ruler of Henopred that Gantradi sent his warriors back to Rostheromi until the new ruler was willing to act like his predecessor, Lagnothor Calzarim.

    It’s said Gantradi would have let Henopred fall, if it hadn’t been for Lagnothor’s daughter, Ji’ïs. Only ten at the time of the Rygem’dor War, Gantradi honored her father by coming to Henopred’s aid when Rygem’dor had breached the wall. But apparently only Gantradi came, leaving his army outside Henopred’s walls. Gantradi’s magical knowledge effectively crushed the Rygem’dor forces effortlessly. He generously offered the people of Henopred their lives if they’d depose their current ruler in favor of Ji’ïs and the Calzarim family line. Accounts vary greatly, but most seem to assert that Gantradi remained a diplomatic liaison in Henopred, helping to secure Ji’ïs as a ruler over Henopred and through politicking started aiding her in counsel to create a large Asiér’rïan unified nation. Gantradi continued to dance along the line of Asiér’rïan politics and Rostheromi politics, maintaining a respectful peace, though never with mutually assured alliances between the vastly different nations.

    When Voram’s concubine, Pi’dine Keem, died giving birth to Voram’s daughter Gantria, Gantradi’s world was sharply turned upside-down. He and his father indulged themselves into trying to conquer death magically. Infamously, this created a weapon of Black magic, which, apart from killing their pupil, the Rorj’golém Sethrin Thenris, so grievously wounded Voram’s mind that he chose to entomb himself beside Pi’dine until Gantradi could uncover a way to magically revive her.

    Gantradi took it upon himself to seal Voram away with an army of former military heroes from both the Warriors of the Purple Sun and the Tither’rïan amazons. Then he took his young brother Gantred and his sister Gantria to many of the other worlds his father had spoken to him about. Gantradi immediately became the focus of the growing Circle of Grand Mages, located almost instantly as he left the world of Hessera. His siblings in tow, Gantradi joined the Circle to learn what he could, his lineage and blood becoming a strong burden of fear quickly.

    The Circle’s Founder, Xekelkorlis Fymdallyn, was quite attentive of Gantradi. As the fourth of the original Grand Mages, Xekelkorlis had married Neladantine Nudallyn in the absence of any other suitors powerful enough to

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