3D World

THE ART OF Andrej Troha

Feature Andrej Troha

DISRUPTIVE AND BEAUTIFULLY EDITORIAL, Andrej Troha’s work succeeds at drawing you in, with subtle details making his creations perfectly imperfect in an attempt of true realism. Whether he’s battling with soap foam or visualising secret Soviet flying machines, Troha has had a fascinating career thanks to his knowledge of science and art.

It’s clear to see the influence his scientific training has had on his 3D work, and his soft spot for fluid dynamics proved an advantage when it came to the finer points of figuring out foam. In our discussion, Troha shares some insight on his creative process and work as an art director.

What’s the aim of your art? What is it that you’re trying to achieve? Phew, that’s the hardest question! What’s the point of my art? One is certainly improving and honing my skills. My personal projects are a way for me to learn new tools, materials, shaders and modelling techniques, and then apply that gained knowledge to my clientoriented professional projects.

There’s so much to learn and absorb with every new software update. As with most disciplines, there’s no finish line here, no nowI-know-everything feeling. It’s an ongoing process and it feels nice to be good at something, both personally and professionally.

The process typically begins

You’re reading a preview, subscribe to read more.

More from 3D World

3D World11 min read
Create Stylish Hand-painted Character Art
Practical tips and tutorials from pro artists to improve your CG skills WATCH THE VIDEO https://bit.ly/3dworld-monarch Stylised characters are my passion, and in this tutorial I'll go through my steps for creating a high-quality unlit and hand-painte
3D World3 min read
RTX 4080 Super
PRICE £960/$1,215 COMPANY Nvidia WEBSITE nvidia.com Rob is Editor of 3D World and also works as a creative director, producing 3D animations and VFX. When not at his desk, he can usually be found painting miniatures. robredman.co.uk Excellent build q
3D World1 min read
Intentional Bluescreen Lighting
“There used to be ideas about how you light bluescreen, but we've proved that you can put intention into it,” says Hall. “For the reactor scene, it's dark and lit by the cocoons of the creatures off daylight that's coming from 300 feet above from a g

Related Books & Audiobooks