The digital art world today sits at an interesting point in its history. The tools we have at our disposal are now more powerful than ever, but the ability to create overly slick and polished visuals for films and games, or to create a complex image from a text prompt, has led to a feeling that the human touch is slipping away.
People are looking for connection when they consume art, and there’s now a sense that technology might be coming between the artist and viewer. The result is a series of trends that are reinforcing the human connectedness that people get from art, and rejecting output that threatens it.
One example is the film industry’s move towards 2.5D stylised animation. Audiences are losing their appetite for perfect lighting and smoothness, so we’re starting to see a different look where 3D animation is combined