Working in games can be a thrilling career, but it’s also something that requires tough compromises. On the one hand, being part of a world-class team that creates beautiful universes for AAA games might sound like a dream job. On the other, the industry is notorious for its crunch culture, and there’s plenty of controversy around poor treatment of women and minorities at big companies.
So what’s it really like? And is it right for you? To help you decide, we asked four artists about what it does for your journey as an artist, the culture, the working life, and what traits and skills make someone suited to the job. And, if you do decide it’s for you, we’ve got advice on breaking into the industry.
LIVING THE DREAM
A lead 3D artist and principal artist at Blizzard Entertainment, works on World of Warcraft. She tells us that “being an artist in the game industry is a dream come true”, and that she gets immense satisfaction creating something so loved by