3D World

HOW TO SCULPT AND TEXTURE A DEMONIC BUST

The Pipeline How to sculpt and texture a demonic bust BLENDER | SUBSTANCE 3D PAINTER

AUTHOR

Elena Leonteva

Elena has been working as a 3D artist in the game development field for over five years. In her spare time, she likes to make fantasy characters and creatures. bit.ly/3sMbJtH

When I set out to make this demonic character bust, my main goal was to create a detailed, real-time 3D portrait that looked as close as possible to the original concept art made by Veronika Kozlova. It also gave me the chance to test out Blender's capabilities for high-poly sculpting, which I've been eager to try for a while now, and check on how its real-time EEVEE render engine performs.

In this tutorial, I'll guide you through my process creating the bust. We'll start off by sculpting in Blender, before retopologising and unwrapping the textures. With that done, we'll create PBR textures in Substance 3D Painter. Next, I'll show you how to

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