NEED TO KNOW
WHAT IS IT? A surreal survival horror sequel that also ties into Control, and Remedy’s other past games
EXPECT TO PAY £40
DEVELOPER Remedy Entertainment
PUBLISHER Epic Games Publishing
REVIEWED ON AMD Ryzen 9 5900X, 32GB RAM, Nvidia Geforce RTX 3080
MULTIPLAYER No
LINK alanwake.com
I n the first playable moments of Alan Wake 2, you control a naked, balding, middle-aged man stumbling in confusion around a forest. After a few seconds of staring at his hairy bottom while I guided him around, it dawned on me that this wasn’t going to be your typical big-budget videogame.
Even by Remedy’s own quirky standards, Alan Wake 2 is idiosyncratic. You could call it self-indulgent, even, as it dives headfirst into its every strange idea. Weaving a winkingly meta journey through all corners of the studio’s lore, at times it feels like watching Remedy get high off its own fumes. Which is exactly what makes it so enthrallingly brilliant.
The game picks up 13 years after writer Alan Wake’s disappearance at the end of the first game, following both his continuing attempts to escape the mysterious Dark Place –