3D World

HOW TO GROOM AN EAGLE'S HEAD WITH FEATHER TOOLS

Feature Houdini 20

Houdini artist www.bilichenko.fr/andriy

With its super modern handling of geometry and elegant networking, the brand new Feather tools give Houdini artists an incredible level of creative freedom for making realistic bird feathers. That's what we'll discover today as I guide you through creating a feather coating for a noble eagle, starting from making a basic shape to a range of changes you can use to develop a highly realistic render. You can also follow along with the walkthrough thanks to the scene file available in the 3D World resources.

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For all the assets you need go to https://bit.ly/3dworld-houdini20

01 FEATHER BASE

Grooming the eagle's head begins with the creation of one feather. The shape of the feather should be similar to the shape of most of the feathers you're going to create. At this stage we make only the main silhouette of the feather without any details, which we'll add for realism much later.

To get going, start at object level and go to Templates. Create three curves that will indicate the left edge, centre and right edge of the feather, and connect them to the first input

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