Sitting in the central bazaar of ninth-century Baghdad, we watch children playing in a fountain while merchants hawk their wares, sheltering from the sun at cloth-covered stalls. Later on, we walk through the Great Bimaristan, its courtyard teeming with plants and butterflies, before hijacking a boat to travel to the hammam along a river, drinking in the urban landscape surrounding us. Such moments of historical tourism prove a highlight of and represent a course correction for Ubisoft’s longrunning series, stripping away many of the action-RPG and open-world elements of recent entries in favour of urban
Assassin’s Creed: Mirage
Nov 02, 2023
3 minutes
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