IMPORTANT FRIENDS
It didn't take long before the PRs were all over us, lining up interviews, and, quite quickly, bringing big devs out for Australian tours mainly for us. We made proper friends with many. Id Software's Tim Willits and Paul Steed (RIP dude) made almost-annual pilgrimages down under, and we'd hang and laugh and it was great.
Age of Empires Bruce Shelley was one of the nicest and most genuine devs you could ever hope to meet. Loved the game and the man. The same is true of Battlecruiser 3000AD Derek