Practical tips and tutorials from pro artists to improve your CG skills
PREFERRED PROGRAM
ZBrush is Oscar's go-to software for art toys and models for 3D printing
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Architect Oscar has worked in the CG field since 2010. He runs Fibrha Studio and has worked with clients around the globe. An eager learner, Oscar is currently focused on creating art toys.
Since 2005 I've been using various modelling software, which has given me a wide view of the technology's progress. Back then I remember using SketchUp, because it still performed well despite the fact my PC had no graphics card and very little RAM. I then changed over to Cinema 4D, which had something that SketchUp didn't in V-Ray, meaning that I was able to start rendering. Years later I switched to the combination of 3ds Max with Chaos Corona for my render engine.
Throughout this time, my main job was focused in architectural visualisation, so most of the models I made weren't overly complex. There were, however, times when I tried