The unnamed hero who rises to greatness is an RPG staple, and Atlas Fallen’s protagonist is no exception. We learn very little about them after we’ve customised them – only in the world of Atlas, being unnamed isn’t just an RPG staple, it’s a marker of social class. The Unnamed are slaves, doomed to work for the more fortunate.
Much of Atlas Fallen’s worldbuilding and story could do with a little more explanation, but it feels like the game is eager to get you to the combat straight away, which is fair enough as that’s the meat on its hulking monster bones. So don’t expect to play this monster masher for its story – what’s there is serviceable, and it’ll get you moving forward, but it’s quickly forgettable.
After your hero hears the voice