3D World

FOURTEENTH OF THE HILL

The Gallery CG art to inspire

ARTIST

Maxime Schyns

SOFTWARE

ZBrush, Maya, Substance 3D Painter, Photoshop, RenderMan

"All told, fan art character together. I worked across sculpting, modelling, texturing, shading and grooming, and was able to utilise my varied skill set to create an attention-grabbing character. This project was the first I used RenderMan as the render engine for, as I usually go with Arnold. It was a bit of a different process, learning how the shaders work.

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