■ While the team was busy pushing the Super Nintendo to its graphical limits, composer Jonathan Dunn was designing ’s sound and faced his own challenges. “You only had 64KB for everything, code, FX and music, not a lot by today’s standards,” he says. “That was the first hurdle, how to make it possible to have more music variation. We
CREATING A ROARSOME SOUNDTRACK
Sep 01, 2023
2 minutes
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