The Pipeline MOI3D | KEYSHOT | PHOTOSHOP Model, render and paint a starship
Practical tips and tutorials from pro artists to improve your CG skills
Marnix studied international game architecture and design at Breda University of Applied Sciences, and is now working towards a master's in game technology. He also works at Opus Artz and helped create Impeller Studios’ game In the Black.
To design my starship, I used a combination of techniques across 3D CAD software Moment of Inspiration 3D (MoI3D), KeyShot and Photoshop. That's what I'll be showing you here, as I use MoI3D to create the model and KeyShot for a quick render, giving us a great base to paint over in Photoshop using the shapes, colours and light provided by the 3D model and render. KeyShot is not totally necessary if you don't have access, so any 3D render software will do.
We'll be going over the ease and simplicity offered by MoI3D, and how quickly you can make interesting shapes, and give you an idea of how this can be utilised in your workflow. The speed and quality of MoI3D is why it has become one of my favoured programs. As soon as you've gotten used to the basics, you can create designs incredibly fast.
As the render is fairly simple we won't go over KeyShot in too much detail. The trickiest part will be painting