The first duty of every Starfleet officer is to the truth,” is one of Captain Picard’s most iconic lines, and the team at Dramatic Labs—a bunch of self-confessed diehard Trekkies—have embodied that mantra in their Telltale-esque adventure, Star Trek: Resurgence. The story is the perfect mix of everything Star Trek and Telltale’s choice-based narrative: humor, gentle moments that focus on care and affection, and phaser fights with lots of diving about.
The Telltale formula of a strong narrative combined with morally ambiguous decision-making—and plenty of QTEs—seems to fit the Star Trek storytelling style perfectly. But Dramatic Labs offers something more: complicated puzzles, stealth sequences, time-sensitive exploration objectives, better cinematics, and an overall departure from the Telltale default of feeling like you’re watching an interactive movie. isn’t an episodic tale. Rather than having five distinct acts or episodes that arrive separately you’ll get to play it all at once as you swap between the two player characters, who each get their