One of the most essential yet overlooked skills of any performance data / race engineer is the ability to generate an aeromap. Yet time and time again I see this important skill atrophied or, worse still, engineers and team owners buying into the myth that the only way you can have a useful aeromap is if the manufacturer of the car gives it to you, or you spend a fortune on wind tunnel testing and / or CFD. This month, I’m here to tell you nothing could be further from the truth, and I’ll show why in this article.
Experience counts
Before we discuss this in depth, though, it’s worth noting that all of what we will be talking about is based on hard-won experience. I’ve also discussed this subject informally in the ChassisSim bootcamps, so figured now it was time to write this all down.
The first elephant in the room we need to address is how we can generate aero data from race data. To do.