Text adventure
ACADEMY
MUCredit: https://codewith.mu
In 1975, MIT student William Crowther took some time out of his busy schedule developing ARPANET to create a text adventure game he could play with his kids. Although it wasn’t the first of its kind (that honour belongs to 1973’s Hunt the Wumpus), Colossal Cave Adventure quickly spread over the early internet after heavy modifications. The basic premise was the same as any text adventure, in that you entered commands, such as the cardinal points of the compass (N, S, E and W), to move between areas, and interact with items, traps and monsters in a bid to win through to the end with maximum points.
Younger readers may find it difficult to believe that people actually still